Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)


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Thank you my friend, Kaz says to Toeto. Let us hurry out of here. The dead are on the move, and I feel safer away from them.

Perhaps we should move in that direction, Kaz says, pointing at the light. It is a pure light, welcoming and inviting. Perhaps danger does not lie there.

OOC: Roll:
17 perception, 19 insight to figure out if he should go in the direction of the light.

Also, don't think I've ever read that rule, but it sounds good to me ;)
 



OOC: I was waiting for the "malware detected on enworld" message to go away.

"Ah..." Toeto simply responds. She moves behind Kaz to follow him.
 



Zombified Yishim yearns to move into the light.
OOC: I'm going to wait to get resurrected in game; it's been a fun adventure and I enjoy playing Yishim. Plus if we're going to get TPKed, I'd like to go down with the group instead of just a couple of us. Finally, total PITA to recreate a character on the Wiki...
 

The group begins to press towards the light, figuring its the best of the rapidly worsening options available to them, the group pushes towards it. You find yourselves struggling through the rocky forest by the hills, until finally you find a path that winds its way up the cliff side and begins to enter a ravine.

As the group moves, the light seems to always be the same distance ahead of them through the fog, as if it's leading them somewhere. It is still a ways away, but the group seems to be slowly catching up to it as they struggle onward...

Unfortunately, the dead are closing, beasts scrambling on the rocks, motes drifting through the fog, dozens - maybe hundreds - of the dead emerging from the trees behind the group, directed by a pair of the red-armored swordsmen that Kaz, Eithal, and Fredrock fought on their first venture to the tower. Even worse, here and there is the faintest shimmer and swirl in the fog - more stalkers.

The ravine narrows to a point where only one person can go through at a time and as the group passes through, it becomes clear that they aren't going to outrun the dead - not in their injured state and not with the rerisen Yishim requiring two people to drag him along.

Someone will need to stay behind to hold off the dead long enough for the group to get some distance or the group will be overrun in minutes.

GM: We're about to do a skill challenge, but it will require a slight split in the group:

One person will remain behind. Each round in the skill challenge, that person will be involved in combat against the dead, holding them off as more and more close in on him.

The rest will push on towards the light through the rocky terrain and dense fog, with Yishim struggling against them every step of the way...

Its up to you who stays behind, but the longer they can stay up, the easier the rest of the group's challenge will be.

Edit: I suppose you could not leave someone to hold the pass and all stay together, but if you do, everyone will face attacks every round of the skill challenge as they dead harry the group at every step.
 
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Kaz examines the ravine, it is so small that even he with his small frame might have trouble making his way through.

We must hurry before the dead get at us. Do not worry my friends, we may only be able to fit through single file but that also means the same for our enemies. he says.

OOC: Kaz is out with 1HP and no surges. ;)

Maybe Fredrock or Eithal would be best?
 

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