JoeGKushner
Adventurer
I have not come anywhere close to finishing it yet but I am enjoying it.
I've flipped thought it a bit. I see that instead of the dreaded XX page references we get @@ page references. A few other typos here and there. A bit sad when the book has something like three frigging proof readers.
In terms of coolness though... Man... great stuff. I can see myself yanking some of this material for my standard d20 fantasy game. I hate spellcasting rangers so I'll probably steal this version.
I like the background. It's been a few years since I've read the books in back to back sequence so it's nice to have the whole thing laid out before you.
I like the mentioning of other GR Master Class Books and how those classes would fit in this setting.
I like the Glittering Stone options presented to allow the GM more leeway in making it "His" campaign.
Great art. Good layout. Solid map if a little sparse on details.
Still wondering though... would most of this have been better off as a "Grim & Gritty" system with a seperate book for the Black Company? Damn them and their advertisement for Thieves World at the back of the book!
Seriously, between this, their Egyptian Adventuers, and the Advanced Bestiary, Green Ronin has to be one of the best publishers of the year.
I've flipped thought it a bit. I see that instead of the dreaded XX page references we get @@ page references. A few other typos here and there. A bit sad when the book has something like three frigging proof readers.
In terms of coolness though... Man... great stuff. I can see myself yanking some of this material for my standard d20 fantasy game. I hate spellcasting rangers so I'll probably steal this version.
I like the background. It's been a few years since I've read the books in back to back sequence so it's nice to have the whole thing laid out before you.
I like the mentioning of other GR Master Class Books and how those classes would fit in this setting.
I like the Glittering Stone options presented to allow the GM more leeway in making it "His" campaign.
Great art. Good layout. Solid map if a little sparse on details.
Still wondering though... would most of this have been better off as a "Grim & Gritty" system with a seperate book for the Black Company? Damn them and their advertisement for Thieves World at the back of the book!
Seriously, between this, their Egyptian Adventuers, and the Advanced Bestiary, Green Ronin has to be one of the best publishers of the year.