A bit more info on Freeport...
MAJOR GODS OF FREEPORT
Boccob (N) god of Knowledge and Magic
Tempest* (N; priests – any alignment; Spheres – Destruction, Protection, Strength, War; Favored Weapon: the Great Sword) is the god of War and Warriors [taken somewhat from the FR]
Harrimast* (CN; priest: any Chaotic alignment; Spheres - Air, Travel, War, Water; Favored Weapon: Cutlass) – the patron god of Freeport, God of Pirates and Privateers
Procan, the Strom Lord* (CN; priest – any alignment; Spheres – Animal, Chaos, Travel, Water; Favored Weapon: Trident) is the god the sea, sea life, salt, sea weather and navigation.
The other gods found in the PHB3.5 have some shires and or temples here (well not all but most).
At the present time there is no Sea Lord in Freeport, and the Captains Council is trying to lead the city but they are deadlocked, as wily politicians try to mold the rules of succession to serve the needs of the private factions –while simultaneously trying to better their own position. The rainy stormy season is just barely starting… most of the time storm clouds blow in and it rains in the early evenings. With in a month or so the monsoon season will start but until then, most the storms are pretty mild. The monsoon season generally lasts 2-3 months.
On the mainland, a war of sorts is brewing between the elves of the Tir na Quin and Northolt. Privateers have been flocking to the city of Freeport as in the past with all other wars, the Freeport Admiralty issues ‘Letters of Marquee (essentially renting out Freeport’s buccaneers to do what they do best on behalf of another country). But with the strife in the Captains Council, the Admiralty has stopped issuing the revenue-generating Letters.
Orcs have streamed into the city in ever-larger numbers to assist in the refurbishing of Milton’s Folly, and the natives are not happy having that many savage humanoids swarming the streets, particularly ones who work for cut-rate wages.