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Black Sails over Freeport [OCC]

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1. For combat, yes you give me your action (for a round or two if possible) and I will roll the dice for you. As I want to sort of move things along I may at times "assume" actions from people but I don't mind going back and changing things if you disagree. I must want to keep things moving and combat is the HARDEST thing on PBP (at least for me).

So when you go into combat I would want something like this

*Zoraster will move 10ft and attack the Orc with a battle axe attacking Villard. He will try and flank him* OCC attacking with MasterWork rapier +11 attack roll and 1d4+4 damage, can I get his flank?
*Zoraster will attack this orc until he is dead, unless someone try to flank him, then will attack the next closes orc*

etc.

2. I believe, depending on how you have your account set up, you can get email each time someone replies to a thread that you have posted on. It is on Additional Options "Instant email notification"
 

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turning towards Kitsch
~Where is your friend, we really need to hurry if we don't want to get caught in the storm~
[OOC Karl, I chose the naval sign language]

Hey DarkMaster, just a quick note, that you would want Handsign. Navel Sign is using lights etc not hand-sign :) NOT a big deal you are close... if you want to edit that is fine with me, otherwise I will just assume that you have Handsign :)
 

Karl Green said:
Hey DarkMaster, just a quick note, that you would want Handsign. Navel Sign is using lights etc not hand-sign :) NOT a big deal you are close... if you want to edit that is fine with me, otherwise I will just assume that you have Handsign :)
Oups, I always read too quickly, went on the rogue gallery and look at one of the player using sign language and saw the naval sign. I just assume there was some kind of sign language between the sailors (Don't know why I assumed that) and that my character could have learned it while he was a cook on the pirate boat. I will change it to handsign, my character learned it with his previous group. Being the scout of this group he found a lot use for it :) .
 

Man people must be doing their taxes or something today :)

oh well hoping more posts soon (but then all the games I am in are going slow also)...
 

mmm another signlanguage user...

taxes? what are taxes? ;-)

dark master, nice to see another person in montreal who games... :-)
 

Karl Green said:
Man people must be doing their taxes or something today :)

oh well hoping more posts soon (but then all the games I am in are going slow also)...
I'm just waiting to get back from my shop :)

Just to clarify, by the way, I would like to grab a few things that are listed on my character sheet as normally being on ship/in saddlebags. Specifically some more sunrods and the thunderstones. Should I modify the character sheet accordingly?
 


Yes I knew JimAbe would be waiting to post, but don't worry I wount let em leave without you :) hehe as for getting extra stuff at your house sure...

Oh and Ferrix a deck of cards and/or dice would be GREAT!!! And yes I know you don't look quit like a money but for most people who have not explored the whole world... you look like a money :) hehe
 

and i thought i'd be the wierd one playing a character who can't speak normally who looks like a lemur... guess we're a bunch of wierdo's in a boat...

dice and cards added... i figure kitsch will played with the cards when he's got spare time, or roll the dice across his knuckles or something to do with sleight of hand... i imagine taking 10 on a basic sleight of hand check with a +12 means he can prolly do some pretty neat card tricks :-D
 
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Ferrix said:
mmm another signlanguage user...

taxes? what are taxes? ;-)

dark master, nice to see another person in montreal who games... :-)
It is actually very usefull, I think I will propose it to the rogue and to another player in my campaign.

Noticed that you were from Montreal, but the South Maine got me confused :)
 
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