Black Spine, Red Blood: A Dark Sun 3.5 Campaign

evileeyore said:
Got room for another?

I haven't played in DS in roughly 10 years so I'll be reading up on DS3.0 over the weekend.

I would like to play either a 'Fallen' Preserver (okay got me a Defiler to the bone), or a Templar. But as I recall both have problems in most groups.

--EvilE--

PS: Wynter Wolf, I like you already. :)

Well, there's nothing wrong with a defiler, unless the party includes someone who objects to that sort of thing. A templar is messy, because it brings up a question of divided loyalties; for one thing, Nibenay would be right out. They're also much more period-dependent than the other classes, and I don't have the books that cover any of the events since the first printing.
 

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Okay, no problem Templar right out.

I'd like to hear from the rest of you on your stance on Defilers.

I've found it's kinda like having 'evil' in the party. Either the rest are okay, or it gets messy. Not that messy is bad, but I don't want to do any OOC toe stepping.

--EvilE--
 




evileeyore said:
Okay, no problem Templar right out.

I'd like to hear from the rest of you on your stance on Defilers.

I've found it's kinda like having 'evil' in the party. Either the rest are okay, or it gets messy. Not that messy is bad, but I don't want to do any OOC toe stepping.

--EvilE--

I think the problem is that, according to the Dark Sun background, any clerics or druids (maybe rangers too) are pretty much required to be anti-defiler, due to the effect defiling has on the land. A defiler in the party (especially since we won't have a Templar) would cut down the party's healing to almost nothing. And I'm considering an Earth cleric as my character, so I have to admit to a little prejudice in the matter... ;)

May I suggest playing a preserver who is falling rather than fallen? Gives you some nice scope for character development there, without making party dynamics too tricky (to begin with, at least!) That might be an option for preserving (heh) the integrity of your character concept but still letting me play my cleric without feeling obliged to try to whack you at the first opportunity. If we've known each other for a while and get along well, then I'm not going to smite you the very first time I see you defile. However I will, of course, try my damndest to turn you away from the corrupt path of darkness that you have chosen to tread...

Paxus: I don't have Mindscapes. Could you summarise as much of it as the player of a non-Psionic-classed character will need to know? Also, when selecting magic items, do charged items such as wands count as 'permanent' or 'impermanent'?
 
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humble minion said:
Paxus: I don't have Mindscapes. Could you summarise as much of it as the player of a non-Psionic-classed character will need to know? Also, when selecting magic items, do charged items such as wands count as 'permanent' or 'impermanent'?
In brief, rather than psionic combat being an action taken instead of normal combat, it occurs simultaneously; it has no direct effect, but influences the results of normal combat (grants bonuses to attack, AC, damage, power save DCs, saving throws against powers, etc., but only against opponents you beat in the mindscape). Wands will count as impermanent; staves would be impermanent as well, but you can't afford anything that needs to be a staff, so it's moot.
 

humble minion said:
...Many good points about Defilers...go back and read it if you missed it...


My thoughts too. However remember Defilers don't have too defile.

I'll think on it and wait for others to respond with their thoughts.

Paxus: Will you allow an Arcane Trickster?

The only draw back I can see is the 'weakening' of spell power. I would only be a 7th or 9th level caster (ArcTrkr requires 3-5 levels of Rogue).

--EvilE--
 


Most prestige classes will not exist; there are very few organizations large enough to support the specialized training they represent. Arcane trickster, mystic theurge, and eldritch knight are all right out, as there is only one wizard's organization, and they do not have the desire or ability to train interdisciplinary casters. The only base PrC available is the horizon walkers, which is an elite group of elven runners. From Complete Warrior, the Exotic Weapon Master, Invisible Blade, Master Thrower and Reaping Mauler are specialized gladiators, and Justiciars serve the sorceror-kings as thief-takers. None others from that book are available.
 

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