Epinephrine
First Post
Hi all. Long-time lurker, first-time poster here.
What do you all think about the blessed weapon special ability from the Book of Exalted Deeds (p.113)? Essentially it's a +1 bonus-equivalent ability that gives a weapon a permanent bless weapon spell, as the PHB paladin spell: it counts as good for DR purposes and automatically confirms any critical threats.
Mathematically, ignoring the counting as good part, automatic confirmation seems to work out to better than a doubled threat range when you can make iterative attacks, and worse when you can't (assuming the lowest you can roll and still hit is less than 11). So this seems okay, especially since it states that it doesn't stack with weapons that have magical effects related to critical hits.
But it seems like it should stack with the Improved Critical feat, since that only says it doesn't stack with other keen-like effects, it's not a weapon-based magical effect, and it works with things like icy burst. Which seems a little strong - a mid-level fighter with two iterative attacks and improved critical (rapier), assuming he hits on an 10, has more than a 50% chance to critical per round. And then you have free reign to improve the doubled damage with weapon plusses (since blessed is only +1-equivalent), power attack and a falchion, and so forth. A high-Int swashbuckler/dervish with two blessed scimitars would also get pretty funny.
So what do you think? Does it stack with Improved Critical by the rules? If so, is it still balanced, or should I rule that it doesn't for balance reasons, or something else (only +4 to threat rolls instead, make it +2-equivalent, etc)? What about the paladin spell - are oils of bless weapon for high threat-range or multiplier weapons worth carrying around, wands if you have a paladin cohort for some reason, and so on?
Oh, and while I'm at it, is the minimum caster level for paladin, ranger, and bard spells the level at which they first get 0 spells of its level, or 1 spell? That is, would a standard scroll of bless weapon last 2 minutes (paladin level 4) or 3 (paladin 6)?
What do you all think about the blessed weapon special ability from the Book of Exalted Deeds (p.113)? Essentially it's a +1 bonus-equivalent ability that gives a weapon a permanent bless weapon spell, as the PHB paladin spell: it counts as good for DR purposes and automatically confirms any critical threats.
Mathematically, ignoring the counting as good part, automatic confirmation seems to work out to better than a doubled threat range when you can make iterative attacks, and worse when you can't (assuming the lowest you can roll and still hit is less than 11). So this seems okay, especially since it states that it doesn't stack with weapons that have magical effects related to critical hits.
But it seems like it should stack with the Improved Critical feat, since that only says it doesn't stack with other keen-like effects, it's not a weapon-based magical effect, and it works with things like icy burst. Which seems a little strong - a mid-level fighter with two iterative attacks and improved critical (rapier), assuming he hits on an 10, has more than a 50% chance to critical per round. And then you have free reign to improve the doubled damage with weapon plusses (since blessed is only +1-equivalent), power attack and a falchion, and so forth. A high-Int swashbuckler/dervish with two blessed scimitars would also get pretty funny.
So what do you think? Does it stack with Improved Critical by the rules? If so, is it still balanced, or should I rule that it doesn't for balance reasons, or something else (only +4 to threat rolls instead, make it +2-equivalent, etc)? What about the paladin spell - are oils of bless weapon for high threat-range or multiplier weapons worth carrying around, wands if you have a paladin cohort for some reason, and so on?
Oh, and while I'm at it, is the minimum caster level for paladin, ranger, and bard spells the level at which they first get 0 spells of its level, or 1 spell? That is, would a standard scroll of bless weapon last 2 minutes (paladin level 4) or 3 (paladin 6)?