Garboshnik
First Post
I have to agree with Rystil here. Improved Combat Expertise can be extremely useful under a number of circumstances such as when an enemy can't get past you or can't be expected to tell that you're fighting defensively. Plus, if they do start ignoring you there is always the option of dropping Expertise for a round to deal some damage.
Having a 2 for 1 bonus would make ICE unworkable. If you capped it at -5 hit/+10 AC, it might not wreck your game at higher levels but it could certainly lead to some problems. It doesn't even require much of a commitment: Combat Expertise is a useful feat even for a two-hander and that same two-hander could always carry a shield around on his back if he ever wanted to get the 2 for 1 bonus. Likewise, the shield user could easily switch to a two-handed weapon if he ever wanted to and not really be disadvantaged.
Having a 2 for 1 bonus would make ICE unworkable. If you capped it at -5 hit/+10 AC, it might not wreck your game at higher levels but it could certainly lead to some problems. It doesn't even require much of a commitment: Combat Expertise is a useful feat even for a two-hander and that same two-hander could always carry a shield around on his back if he ever wanted to get the 2 for 1 bonus. Likewise, the shield user could easily switch to a two-handed weapon if he ever wanted to and not really be disadvantaged.