Jdvn1
Hanging in there. Better than the alternative.
[sblock=OOC]I usually prefer numbers so that I know my degree of success/failure. From that, I can determine what good tactics might be. If you can do this as part of the story, that is fine. "Your opponent barely gets a hold of you" is good because it makes me think that we are evenly matched in a grapple, or that I am better. That means getting out might be a possible tactic. If you don't want to use numbers, then feel free to suggest tactics ("you think ___ might be a good idea" or "you might want to try ____") and try to give me an idea of how much damage I'm taking.
I usually like numbers so that I know how I'm doing for hit points and so that I can notice when the GM makes a mistake. If you want to do this without numbers, that's fine. I would ask if I would have gotten an attack of opportunity when the guy tried to grapple me, though.[/sblock]
Xavier tries to pull away from his attacker yet again, to get his sword.
I usually like numbers so that I know how I'm doing for hit points and so that I can notice when the GM makes a mistake. If you want to do this without numbers, that's fine. I would ask if I would have gotten an attack of opportunity when the guy tried to grapple me, though.[/sblock]
Xavier tries to pull away from his attacker yet again, to get his sword.