fluffybunbunkittens
Hero
True. Rogue is the friendliest to pick your own main stat class, for what that's worth.Technically he can pick up true strike with magic initiate origin feat and make it use whatever mental stat he wants?
True. Rogue is the friendliest to pick your own main stat class, for what that's worth.Technically he can pick up true strike with magic initiate origin feat and make it use whatever mental stat he wants?
I’m not as sure that’s true anymore about str vs dex.The stats that need help are Strength and Intelligence. Str is completely overshadowed by Dex for combat, and Intelligence just doesnt do very much. Both Str and Int are kind of useless as saves as well.
STR saves basically vanished now that they made monsters automatically inflict knocked down on hit...The stats that need help are Strength and Intelligence. Str is completely overshadowed by Dex for combat, and Intelligence just doesnt do very much. Both Str and Int are kind of useless as saves as well.
Str tends to get more ac so a bit more protection against knock down in hit?STR saves basically vanished now that they made monsters automatically inflict knocked down on hit...
Entangle is the big spell it helps with, the others are Arms of Hadar and Evard, I guess.
Full plate's 1 AC over the others isn't going to feel meaningful when your big warrior is on their back all the time.Str tends to get more ac so a bit more protection against knock down in hit?
STR weapons have weapon mastery variety, which is very nice to have in your back pocket.I’m not as sure that’s true anymore about str vs dex.
Boy am I glad we ditched Fortitude, Reflex and Will for 6 saves, 3 of which are used all of 4 times total in the entire edition! /sSTR saves basically vanished now that they made monsters automatically inflict knocked down on hit...
Entangle is the big spell it helps with, the others are Arms of Hadar and Evard, I guess.
Alot of spells could have given 2 save options to use.Boy am I glad we ditched Fortitude, Reflex and Will for 6 saves, 3 of which are used all of 4 times total in the entire edition! /s
I think that was done just so casters can feel confident there will always be that one weak save, so they can end an encounter once they try enough spells.Boy am I glad we ditched Fortitude, Reflex and Will for 6 saves, 3 of which are used all of 4 times total in the entire edition! /s
Just saying it’s not nothing. But not great either.Full plate's 1 AC over the others isn't going to feel meaningful when your big warrior is on their back all the time.
STR weapons have weapon mastery variety, which is very nice to have in your back pocket.
I wish there was a mechanized way to model BG3 jumping being a big deal.
There were already weak saves under Fort/Reflex/Will.I think that was done just so casters can feel confident there will always be that one weak save, so they can end an encounter once they try enough spells.