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Call to the Four Lands

Karl Arisoc / Alton Kanri

JA has informed me that Karl Arisoc (Rogue/Wizard), maker of fine jewlery and magic rings, will not be a player character at this time. Karl is still available to make magic rings for the party, just send me a note (to Lou2 on wikispaces is fine).

I am working on a revised version of my original "Elvira" character--battle sorcerer/cloistered cleric. As all clerics of the Light must be male, his name is Alton Kanri (think spellcasting, ivory tower-dwelling Shaun of the dead).
 

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Conrad's background has been posted. Still have more mundane equipment to fill out. Converting him to the Four Lands necessitated the background being vaguer than I was originally envisioning, but that leaves room to fill in details for JA to make him a better fit for his concept of the world.

Mowgli - I tried to make so that you didn't have to change your background. You can add any details you see fit.
 

Character Review Started

Been looking at characters and have a few questions?

Neurotic, Nightbreeze and Leif need to check their hit points they seem low...remember you must have 70 percent at least of the max.......

Darco - 3O foot movement for a dwarf?
 

Hennett

Turns out you were right! Sorry about that. Hennett was one hp under 70%. Thanks.
 
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Naurotic

Maybe I forgot do delete one extra or left the 5+weapon rule until it was clarified, I don't remember. As for HP, yes, I forgot to account for CON so 70% from 12d10 wouldn't be 70 :(

I'll roll again.

And delete extra item.
EDIT: After reviewing Randal, I see only 5 items. I think confusion stems from bow +4 line that is not separate item, but is total modifier from Voice of the Dead

Thank you. Everyone, feel free to scourge my char for any and all errors, I did it in haste and under duress from work.

On a lighter note, we got our project schedules and it seems I'll be able to keep pace as long as no new characters would be needed :)
 
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Magic Items in General

Guys,

REviewing the sheets I am impressed by the detail, but also somewhat concered in that i sense a pattern of developing super magic items and the impression they are being min/maxed.........while one superior item is acceptable...the rest need to be ordinary or as close to it as possible...just a thought
 

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