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Can't find the rule.

Korgan26

First Post
There is a rule some where about firing arrows down a passage way, something like if there are 3 or more archers firing down the passageway that they get a plus to hit. Something like that anyway.

Any help that can be given is appreciated

thanks
Z
 

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Unless you're thinking of "aid another", but I'm not sure that applies. They certainly can't do that, *and* fire arrows. No - no such rule that I am aware of. Why would there be? That doesn't even make sense.
 

Why would there be??
Say you have a 10' by 10' hallway.
At one end you have the adventureers and at the other end you have a group of goblin archers, the point of the rule was that in the confined space the archers didn't have to aim so much as shoot down the hall, due to the fact that in the enclosed space there was no where to dodge away from the arrows. It may have been in another RPG.
 

Korgan26 said:
Why would there be??
Say you have a 10' by 10' hallway.
At one end you have the adventureers and at the other end you have a group of goblin archers, the point of the rule was that in the confined space the archers didn't have to aim so much as shoot down the hall, due to the fact that in the enclosed space there was no where to dodge away from the arrows. It may have been in another RPG.
There is plenty of room to dodge an arrow (if you're that dextrous,) in a 5'x5' space. There's absolutely no reason that archers should get a bonus firing down a hallway. There's still plenty of space to miss (the same amount of space, in fact, that any competent archer would have missed in to begin with.)

But the question has already been answered, so I guess we can leave it at that. :p
 

Lord Pendragon said:
There is plenty of room to dodge an arrow (if you're that dextrous,) in a 5'x5' space. There's absolutely no reason that archers should get a bonus firing down a hallway. There's still plenty of space to miss (the same amount of space, in fact, that any competent archer would have missed in to begin with.)

But the question has already been answered, so I guess we can leave it at that. :p
Well, there is the off chance of an arrow bouncing off the wall/floor/ceiling and hitting the enemy when it would have otherwise missed. Increase the number of archers and that off chance becomes a not-so-off chance.
 

sledged said:
Well, there is the off chance of an arrow bouncing off the wall/floor/ceiling and hitting the enemy when it would have otherwise missed. Increase the number of archers and that off chance becomes a not-so-off chance.

A ricochet comes in with diminished force, off a 90 degree angle, and quite likely broken if it's a normal arrow, so it's much less likely to penetrate armour than a clean shot.

There's an even better chance of an arrow bouncing off the ceiling and missing, when it would have hit the target in an open field. Underground-living creatures are more likely to train for short-distance shots and shoot low and flat, but that still restricts their aim.
 
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Starglim said:
A ricochet comes in with diminished force, off a 90 degree angle, and quite likely broken if it's a normal arrow, so it's much less likely to penetrate armour than a clean shot.
Well, firing an arrow down a corridor is not going to hit the wall/floor/ceiling at a 90 degree angle unless it's the wall at the end of the corridor (or if you have MIGHTY bad aim). At most it would be at a 30 degree angle, but probably more in the range of 5 to 10, which could possibly break the arrow but would more likely have the effect of stone making a single skip accross water.

Starglim said:
There's an even better chance of an arrow bouncing off the ceiling and missing, when it would have hit the target in an open field. Underground-living creatures are more likely to train for short-distance shots and shoot low and flat, but that still restricts their aim.
Well, that's an issue of range, and no matter what the environment there's always an optimal range and a limiting range.
 

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