BelenUmeria said:
As for my players ... They also tend to kill first regardless if any questions could be answered.
The one time they had a chance to prep, the fighter, a very rash individual, decided to just go attack and thus ruined any chance to prep.[/B]
Wizards work best when they have advance warning of what they are up against, and have time to prepare. This has always been the case, for every edition of DnD.
Let's face it, your group doesn't sound very wizard-friendly, does it? I've played a wizard in groups like this, and while you can sometimes bring the others round to your way of thinking, or else circumvent the problems that your own party are creating, you aren't exactly working under optimal conditions.
What if the party worked in an intelligent fashion, using the wizard's various intelligence gathering spells so that they could decide an effective strategy, including appropriate spell selections? Wouldn't the wizard then start to become a more effective member of the group, both in and out of combat?
Even if you're caught unawares, a few contingency plans of a general nature can work wonders. For instance, you can assign one character to act as a bodyguard to the wizard in such situations.
I put it to you that if the party plays like this, the wizard will often become a key figure in any party, because they will often dictate the tempo of a battle, the outcome of a battle, and often whether or not the battle takes place at all. This is something I've seen playing lot of wizards of different levels.
Given all of this, I think that the 3.5 Ed. changes are fairly minor, and fairly well-thought out for the most part. Some, like the reduction of Spell Focus, I shall reserve judgement upon until I see the whole package.
So yes, with a little planning, mages are hardly so uber.
Not sure I follow this bit. To stop a wizard being uber, you surprise him. If you let him dictate the battle, you're toast.
Your wizard will become more effective if your party stop and use their heads a bit more often. Until high-levels, the wizard is often only powerful when the rest of the party allows him to be. He needs their protection and their cooperation.
The mage in my group is among equals and overshadows no other class.
Your group is not a textbook example of party cooperation, and I hope your arguments regarding wizard power levels are based on something other than this one group.