CG vs. LE: Chaotic Good is Victorious!


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If he survives:[sblock]Teleport defensively to 115n50e40z (roof top at 40z, yes?).
Remaining spell slots: 6/8/8/7/6/5/4[/sblock]
 

Round 398

Bleep hits with everything but one claw (rolled 35-8=27; worst hitting roll 39-8=31) for a total of 109-75=34 points of damage. Phodder has 103 HP remaining.

Phodder concentrates defensively and disappears.

Bleep starts round 399.
 

Bleep will fly to 70n30e40z then circle north to peer inside the den, landing at 90n40e (or 1 step south if this would squeeze her. Phodder will get blasted if he shows as much as a whisker on this path.

If Bleep sees nothing she will take out her anger by smashing the wall with her tail - PA 15
(in the middle of the 15' section)
 

Round 399

Bleep sees Phodder at 115N50E40Z, on the Victory Zone roof. Phodder does not dodge the line of fire (31 Ref save) and takes 49 points of fire damage. Phodder has 54 HP remaining.

Bleep is at 90N40E, and it is Phodder's turn.

Evilhalfling[sblock]Bleep can use breath weapon next round.[/sblock]
 




Welcome back, Evilhalfling.

Round 399

As Bleep gets into position, Phodder'n'ext fires a ray at him, hitting (27 ranged touch), but having no effect (21 CL check).

Phodder does not dodge the fire (28 Ref save) and takes 46 points of fire damage. Phodder has 8 HP remaining and leads off round 400.

Evilhalfling[sblock]Bleep can use breath weapon in round 402.[/sblock]
 
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