CG vs. LE: Chaotic Good is Victorious!

My problem with Rusty: when you have a dragon, and your counting on hit points and melee to see you through - it ain't much of a dragon.

In a way fighting Penny is good because it makes Rusty's underpowered breath weapon irrelevent.

Just a very odd monster. Fighting PC's one of these is just a game-wrecker - he can slag all the PC's metal in short order. "You defeated the dragon by grappling, but lost 1,550,000gp in equipment - congratulations!" But fighting anything else (at CR16) they are just lame. Only hope is cornering a foe and unloading in melee - so in that sense, very similar to the Ocean Giant - but ya, no argument that the OG is also not worthy of the CR listed.

I try to view the rust dragons as hit-point sinks that can eat up some opponent resources before the next viable contender arrives.

Supra will full attack, PA+3, and hope to go where no rust dragon has gone before - in to a second combat. :)
 

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Ugulu, while you are feeling sorry for having a rust dragon in the arena, you should check out the Hall of Fame and look at the entry for Most Victories against Higher CR Foes. :)

Round 507

Supra hits with bite, one claw, and tail (worst hitting roll 40-3=37; best missing roll 36-3=33). Supra inflicts 49+9=58 points of damage. Old Penny has 3 HP remaining.
 

Heh - a novel glitch that record. While they at least don't scale (no pun) rust dragon CR up as quickly as other dragons, having a lower CR, even by one, at the lowest CR's can make a critter with hitpoints, a decent AC, and wings, a real tank. But by the time you reach CR10+ I think their weakness really starts to show.

This too shall pass. The Ocean Giant is definitely one of those "grass is always greener" opponents. I suppose they base CR on the standard locale of the monster - so running into an Ocean Giant -in- the ocean, much like a rust dragon vs. a bunch of heavily armored PC's - would make their CR at least close to accurate. I think it would be an interesting footnote in the stat block pointing this out.

"Please note that encountering an ocean giant in the high-desert means you should drop the CR by one (four?) compared with it's standard environment."
 

I think the ocean giant CR is way too high even if you fight it on its own turf, although you are correct that it should be higher in that case.

Also, the rust dragon with the record had the advantage of flying above its opponents and spewing out acid, and they could not attack back. The Victory Zone would get rid of that run of victories. The run would have been even longer if I did not goof and have the dragon fly too low, only to be grabbed and swallowed by a tendriculos.
 

you forget the ocean giants secret weapon 1d2 rocks! - and 3 missle based feats. including if I remember correctly - rapid shot.

What has been your worst critter ulugu?

well anyway, Old Penny will go down swinging at +5 PA, If she was a bad penny she would turn up again...
 

Worst? Wow - tough. Side-effect of having the most creatures in LE is likely having the most bad creatures. Rust Dragons suck, but at least they can do some damage before they go. Without looking specifically, I think if you immediately went first the Creature Catalogue with MMII as backup you'd have a good chance of finding the worst I've run across. The CC seems to have two options: creatures that should be +5 CR compared to their rating, or maybe -3 CR. MM2 is more consistent with just poor creatures I think - as though the MM rejects were what landed in MM2. Oh...but then there are the "Aspect(s) of <insert fiend here>" - they really suck. The embodiment of evil...or at least evil that can't fight at range, has no special abilities, and is really just a distraction to hold off the heroes while the evil priest slinks away. ;)

Rusty will hope a non-power attack will finish off Penny - hopefully only take two hits.
 

The worst that comes to mind to me for Lawful Evil is the ethereal doppleganger from, you guessed it, MMII.

Penny hits with one claw and one wing for a total of 13+10=23 points of damage. Supra has 221 HP remaining.

Round 508

Supra kills Penny with his bite, inflicting 19 points of damage.

The solid fog disappears (31 CL check).

Next in round 508 for Chaotic Good is Suncamilahsundi the very old brass dragon (Draconomicon).

Evilhalfling[sblock]Suncamilahsundi recognizes her opponent as a rust dragon. She knows its dragon traits, that it has two breath weapons (a line of acid and a cone of rusting liquid), its bite can rust metal, it has DR/magic, and, despite its acid breath weapon, is not immune or resistant to acid. She also knows that it has the spell-like abilities wall of iron and possibly acid fog.[/sblock]
 
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appearing at 60n90e Dame Sun-Sundi
"dragons are just not what they used to be 700 years ago there were real dragons"
she will russle around looking for her handbag - you hold on,
she will throw a quick blast of fire and cast protection from energy acid on herself.
 

Supra does not dodge the fire (17 Ref save) and takes 31 points of fire damage. Supra has 190 HP remaining.

Evilhalfling[sblock]Sun-Sundi can use breath weapon in round 512.[/sblock]Ugulu[sblock]Supra sees Sun-Sundi the huge wave her claws and hears her chant something, but Supra has no idea what spell was cast.[/sblock]
 


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