As Eieio meanders away, Drum bites it (rolled 54-8=46) for 22+8=30 points of damage. Eieio has 83 HP remaining.
Eieio hits with everything but the Charm Person ray (natural 1), but Drum saves against all the rays (worst roll 28 Will). Drum still takes 10+23 from the IMW and Finger of Death rays. Drum has 289 HP remaining.
Eieio hits with everything but the Charm Person ray (natural 1), but Drum saves against all the rays (worst roll 28 Will). Drum still takes 10+23 from the IMW and Finger of Death rays. Drum has 289 HP remaining.