CG vs. LE: Chaotic Good is Victorious!

What? Wait...did Chuckles just get an attack?
<faint>
OK...I'm back. Let's go with the heavy flail.

Oh...and ZZ1 will try the "ride the lightning" trick again. "BAMF"
 

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Chuckles misses with AoO (rolled 23). Keari is now at 50N85E15Z

ZZ1 fails the attempt again (22 Climb check). Keari bites him as he falls (rolled 40-8=32) for 18-5=13 points of damage. ZZ1 disappears before he hits the ground.

Chuckles will lead off round 218.
 

Chuckles will wander out of the arena a hero. Getting LE back in the win column...as an ASPECT...just cost a number of LE bookies their business (and, as a side effect, their existence...)
 


Spike enters the arena, a 7-foot prickly ball of hate. He moves to 20n95e and tries to drop some wrathful order on Keari.
 

Before Spike enters, Psybo pops his head in and announces,

"Presto! The terrain of the arena has changed! Please re-read the rules before continuing."

Spike must now teleport into the arena as a move action.
 

Keari blinks and tries to avoid flying into the trees or pillars. Then looks around for her next opponents starting postion.

If he is visable she will:
[sblock] magic missle away! [/sblock]
 


Round 218: The spell has an effect (25 CL check), but Keari partially resists (34 Will save).

Keari takes 12 points of damage and has 198 hp left.

Keari fires some magic missiles at Spike, which have no effect (17 CL check). She has a move action left in round 218.

Looking good so far, Spike! :)
 


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