Changes to Devils and Demons


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Patryn of Elvenshae said:
Or, drop them altogether and create a new, actual Fury monster.

That would help avoid obscure classical references in D&D, and would be fine (unless mistaken for a "Furry" :lol: ).

Of course, I don't mind vocabulary-building in the game. After all, if it weren't for the urban encounter tables in the 1e DMG, I doubt that I'd know what a sycophant is today!

RC

http://en.wikipedia.org/wiki/Erinyes

http://en.wikipedia.org/wiki/Succubus
 

Whizbang Dustyboots said:
More than declaring that D&D is dead to me because some monsters have changed, this is what I think is a cause for ... "concern" might be too strong, but maybe "cautious interest."

...

Oh...

I had half expected you to call that argument a strawman, and had worked out a carefully-worded set of reasons why it wasn't, and now I don't get to use them.

Oh well, maybe another time? :)

I must admit, you have raised a number of good points I shall think on. For that, I salute you.

(Oh, and just in case - I'm not being sarcastic. Have a good day.)
 




Lord Zack said:
No, because I don't think that it should be that way.
Much, much too late for that I'm afraid. So, given that this would appear to be the division we'll be seeing going forward, doesn't that suggestion make more sense?
 


avin said:
I'm under impression that most people on these boards just hate Planescape... 0.o
Nah, Planescape regularly comes up on polls as one of the most popular campaign settings. Personally, it's my favorite setting of all time. But these changes don't bother me. It'll be great fun adjusting the setting to compensate, and I can easily imagine the shock rolling through Sigil if the Blood War was called off...

I think my point is that Planescape is more than just the Blood War, and that the upcoming 4e changes to fiends don't invalidate my love for the setting.
 

avin said:
I'm under impression that most people on these boards just hate Planescape... 0.o

Planescape was *awesome*---it rekindled my love for D&D after a few years of disinterest. But that was over a decade ago.

I don;t see why D&D developers must be shackled to Planescape or the Great Wheel cosmology forever. Now is as good a time as any to try something new.
 

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