Character Creation Stat Draft (Trial Draft Complete!!)

el-remmen

Moderator Emeritus
I am going to use my person who picked the lowest stat each round going first in the next and so on in order with ties broken by whoever has the lower stat total so far. If there is a tie in the first round, the person who picked second between the two (or more) picks first in the second (and so on).
 

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el-remmen

Moderator Emeritus
Okay, so far we have

Umbran
Finley DaDum
Thanee
Gold Roger
Enkhidu

Who said they are willing to play along. I'll take up to one more person.

Let's say we start tomorrow at 12:30 EST - or at least I'll post the stats and first pick order at that time and then after that people can just post their pick in the appropriate order (which I will determine randomly) and we'll go from there (after the first round I will post the order for the next round, and so on).

Just so we're clear on how it will work.

Assuming we have 6 people, I will post six scores for each stat, plus six "wild" scores which can be put anywhere.

Each round after the first, the order will be decided by the person who picked the lowest score in the last round picking first. In the case of a tie, the person with the lowest total stat score picks before the other. If there is still a tie (or if it is a tie in the first round) then it will simply be the opposite order from how those two (or more) people picked in the previous round.


I figure with time differences and the up-coming holiday it might take a while to go all the way through. Don't sweat it.

So, if you are in the list above and are still interested pipe up, and if you want to be the sixth person, do so as well.

Thanks.
 



Thanee

First Post
Oh, and we should probably try to make hypothetical characters we would actually like to play, let our own preferances influence the decisions, not just collect arrangements of ability scores, which seem to be best for a hypothetical character given the dice rolls.

Bye
Thanee
 

RedShirtNo5

First Post
I'm usually limited to posting once per day in the evenings, but if time isn't an issue then count me in.

In letting the stats determine the character, are there any particular house rules on character classes? I remember you had a witch in your story hour.
 

Finley DaDum

First Post
Im good to go 2. In the interest of some level of realism, i.e. most groups would talk about what kind of characters they might be playing, here are 2 basic concepts that I will be looking at when making my picks. The first works best with more balanced scores, the 2nd relies heavily on 2 hi scores, each has 1 stat at least that can work with a negative modifier.

A melee fighter build-(Barbarian/Cleric/Fighter)
Stat in order of importance-Str, Chr, Wis, Con, Dex, Int

A sneaky/spellcaster-(Rogue/Wizard/Arcane Trickster)
Stats-Dex, Int, Con, Wis, Chr, Str
 

el-remmen

Moderator Emeritus
Unfortunately, I am going to have to postpone this experiment because I am going to be too busy all day.

Shall we try to do it next week after the holiday?

Sorry.
 


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