Int-14
Well here's a very interesting example of this method leading me to an interesting change in character concept because of a hi score remaining here in the 5th round. I had planned the character as a slow thinking melee fighter, but this changes the concept to a slow acting but thoughtful fighter I'm thinking combat expertise and improved trip, maybe quick draw and pack a wide variety of weapons. Lead w/Guisarme for the trip then Quickdraw my Greatsword and powerattack the downed foe. OOOOhh Im liking that. Hell I might even change concepts to something else now perhaps a Dwarven Fighter/Rogue - a Boxman (Search/Open Locks/Disable Device).
I realize I risk being stuck with the 8 Dexterity but this may actually prove to be an interesting character flaw. A Strong, Healthy, Erudite character but clumsy perhaps litterally shortsighted he can hardly see past 20 feet and tends to trip overhimself.
In point buy I wouldn't have gotten to this point, but in some ways I find this more fun than the original concept, though some of this may be just the appeal of the new and unknown.