Slit518
Adventurer
I was just thinking of a new way to generate character's stats at the beginning. I've decided on this method and think it may work pretty good. Let me know what you think!
Every stat starts off at a 6. You than have a pool of 12d6 and divide up to between your 6 stats as you see fit. The average of this would be 2d6 per stat, to a minimum of 8, and a maximum of 18. However, you can use more than a 2d6 on any given stat, but it subtracts from your overall pool, and the max stat you can obtain before any racial modification is an 18.
So say I am playing a Barbarian, and I really want to get an 18 Strength score. I decide to take 4d6 from my pool and roll, hoping the total gives me an 18.
I then have 8d6 to divide up between 5 stats.
Would you use this method?
Or would you tweak it and do 6 + 2d6 instead?
P.S.
The average for 6 + 2d6 would be 13 per stat.
Every stat starts off at a 6. You than have a pool of 12d6 and divide up to between your 6 stats as you see fit. The average of this would be 2d6 per stat, to a minimum of 8, and a maximum of 18. However, you can use more than a 2d6 on any given stat, but it subtracts from your overall pool, and the max stat you can obtain before any racial modification is an 18.
So say I am playing a Barbarian, and I really want to get an 18 Strength score. I decide to take 4d6 from my pool and roll, hoping the total gives me an 18.
I then have 8d6 to divide up between 5 stats.
Would you use this method?
Or would you tweak it and do 6 + 2d6 instead?
P.S.
The average for 6 + 2d6 would be 13 per stat.