Charge - To nearest square? Huh?

Wow I can't believe this thread is still going since I started it like waaaay back last year.

It isn't. Until your post, the last reply was over a year old.

I read through most of the discussion and after a while my brain decided to shut down and screamed 'stop' in confusion.

Could anyone kindly tell me, in short, the results of this discussion?

In the intervening year, no real official clarification of Charge rules has emerged. Generally speaking, discussions of the rules still tend towards a general (but certainly not universally-held) consensus that moving "directly" means each step must reduce the range in squares between you and the target, and that squares which you can reach in the same number of steps using the above rule count as being equidistant for purposes of defining "nearest square".

Basically, answer these two questions:

1) Can you charge around corners?

Not if you have to actually turn the corner, because at some stage one of your steps won't actually take you closer to the target. Individual cases will vary as to whether that's a problem.

2) Can you five foot step away from an enemy, use a move action to move back, and then charge forward again?

Coxy has the answer to that one. The 4e version of the 5-foot-step - a shift - costs you a move action, so you won't have enough actions available to shift, move, then charge without spending an action point.

If you're feeling brave, you can quite legitimately move back and then charge in again, but that will provoke an Opportunity Attack when you move away from your target.
 

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Coxy, I love you. Thanks.

5 foot step... omg.

2) Strange thing is, I figured that out a long time ago but 'forgot' somehow how I judged it. The player's argument was 'but I can move back and then move forward, then charge as part of all this movement,' and then I pointed out to him 'you have to move directly to the target, so you can't move back and then forward as part of your charge.' Don't know why I couldn't re-figure out my original reading of the rules. Odd.

Aah back to the grind.
 
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