Hey all
OK. So I'm running my PCs through the adventure path and I came across a rule I wasn't sure of. The PCs opened a door(silently) looked into a big room, saw the BBEG there, and tried to think of a tactic. So they end up all charging 30' down the hallway, having an NPC open the door so that they could charge up to the BBEG in the next room catching him Flat Footed.
Now i ruled that since they ran (Charged noisily even) across a room, initiative progressed as normal and he wasn't flat footed. However, I did allow them to complete the move action before initiative started. I also didn't let them do the attack part of the charge since they ran up to them and gave him plenty of time to react/start the initiative. I dunno. How would you rule this?
Grunk
OK. So I'm running my PCs through the adventure path and I came across a rule I wasn't sure of. The PCs opened a door(silently) looked into a big room, saw the BBEG there, and tried to think of a tactic. So they end up all charging 30' down the hallway, having an NPC open the door so that they could charge up to the BBEG in the next room catching him Flat Footed.
Now i ruled that since they ran (Charged noisily even) across a room, initiative progressed as normal and he wasn't flat footed. However, I did allow them to complete the move action before initiative started. I also didn't let them do the attack part of the charge since they ran up to them and gave him plenty of time to react/start the initiative. I dunno. How would you rule this?
Grunk