Hussar
Legend
Thanks for that guys.
I can see what you mean now. If I'm understanding this right, D&D uses task resolution - intent is largely irrelevant - "I want to jump 10 feet" and roll a jump check.
Would it be fair to say that in conflict resolution, the focus is larger? In other words, you don't really look at each individual step, but rather just what the player wants to achieve and then determine success based on that?
Sorry to be a bit behind here. I'm trying to catch up. What is stake setting? I think it means that the player determines a set amount that he is willing to "lose" if there is a failure. Is that right?
I can see what you mean now. If I'm understanding this right, D&D uses task resolution - intent is largely irrelevant - "I want to jump 10 feet" and roll a jump check.
Would it be fair to say that in conflict resolution, the focus is larger? In other words, you don't really look at each individual step, but rather just what the player wants to achieve and then determine success based on that?
Sorry to be a bit behind here. I'm trying to catch up. What is stake setting? I think it means that the player determines a set amount that he is willing to "lose" if there is a failure. Is that right?