Shard O'Glase
First Post
Fast Learner said:Game opponents always have hidden bonuses and abilities. That doesn't mean the ai is cheating at dice. It has no reason to. And it doesn't mean the game is cheating in any way. The only failure in understanding, as I see it, is some belief that the game should behave a certain way, something different from the way it's behaving. If there were clear rules laid down about what the game was allowed to do when battling you, and then it didn't follow those rules, then sure, that'd be cheating. But having rules you're unaware of isn't cheating at all.
Um civ games give you the combat resolution mechainics in the game manuel, so that is why we know how prepsterous the odds are when guys with spears semi-routinely defeat tanks.(oh and when there attacking me behind walls gah its worse) And KOTOR2 is supposed to be based off d20 as stated earlier so we do know its rule set.
For civ games IIRC its a simple odds mechainc. Base unit is a guy with a spear he's 1/1(1 offense/1 defense) blanking on the numbers but a tank is I beleive 16/18. So for a spear guy to hurt a tank it needs to beat 1 in 18 odds if it is attacking. But that just hurts the tank to kill the tank it needs to do that multiple times in the round. Now lots of times your tank is behind some kind of defense that either doubles or tripples his defense value and the spear guy still not only hurts your tank but kills it. I have no idea what the odds of "rolling" 4 1 in 36 shots in a row is but I supect its high. And this can happen multiple times in a couple hours maybe 30% of the fights. But they almost always at least hurt the tank.
Now whether or not the odds just cheat or at higher difficulty levels all AI oppoenents get +16 to attack and defense its still cheating. Instead of cheating like this just make a frickin better AI so it improves its tech as fast as I do.