I'm A Banana
Potassium-Rich
hong said:There is nothing that says any of that has to be exclusive to rogues. Basically, you want to play a tactical character.
True 'nuff. There could definately be some shunting around of what class fills what archetypes most snugly (if any do).
What 4E needs to provide to satisfy your demands is that ability, whether it's via rogue, warlord, fighter, ranger, or multiclassed combinations thereof. It may well be that all classes have a selection of powers that address this. In fact, I'd bet on it, at least in combat, with the talk that 4E is deemphasising the I hit/you hit approach of previous editions. Further, feats may provide similar abilities out of combat that can be used by everyone regardless of class.
Well, it's a bit more specific than "something more than I hit/you hit." It's mostly "I do neat things thanks to my crazy fast brain powers!" But if the archetype sticks around, that's good. The "detective" or "adventuring sage" or whatnot should still be on the "supported archetype" horizon, even if it's a game about beating up goblins and taking their stuff. I'd hope they'd have out-of-combat abilities to reflect this, too. Specifically the idea is that your brilliance makes you formidable in combat, as well as a good detective or a knowledgable sage outside of combat, just like your agility makes you speedy in combat, as well as a good pick-pocket outside of combat.
WotC_Miko said:Hm. Well, obviously I'm biased (and a robot, whirr click), but I feel like my 4E rogue did all of those things.
And she could sneak attack with her shuriken. And a rapier, which she spent a feat for. It was worth it.
I enjoyed playing that rogue a great deal...and I felt far more effective with the class than in any previous edition.
My robotic .02 cents.
Awesome!
Now tell us how!

Seriously, this is evidence for broader abilities than we've seen so far, so that's super-nifty and good to know. You might be biased, but I'm generally inclined to trust you guys. I know it'll lead to the Robot Revolution, but I just can't help it.
