Cleric Spells (Aligned)?

From the SRD:

Chaotic, Evil, Good, and Lawful Spells: A cleric can’t cast spells of an alignment opposed to his own or his deity’s (if he has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions.

Does this mean diametrically opposed, as in good vs. evil and/or law vs. chaos? Or does it mean an alignment different than the cleric's? For example, can a NG cleric cast Lawful spells?

Also, does it mean that a cleric can't cast a spell with an alignment descriptor that opposes either his own or his deity's? Or can the spell be cast so long as it doesn't oppose one of the two?
 

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It means opposed, not just different. A Lawful Neutral cleric can cast [Good] or [Evil] spells, but not [Chaotic] ones.

The restriction applies to both the cleric's and deity's alignment at the same time; the spell can't be cast if it opposes either one. (Most of the time this means the same thing, because the alignments have to be within one step of each other.)
 

If you're a LN priest of a LG deity, evil spells will be out of the questions - and, of course, chaotic ones. If both you and your deity are LN, you can use good and evil spells.
 

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