mhd said:
Hmm, speaking of earlier editions, wasn't there this guy who changed from Sune to Kelemvor after being too scarred (physically and mentally) for the goddess of love? That must have been one player who seriously annyoed the DM. The rest of the party becomes gods (Mystra, Kelemvor, Cyric) and what does he get. Scars.
It was Adon of Sune, later only Adon. He was a priest of Sune, posessing great physical beauty. In the Time of Troubles, he was wounded (bad hit in the face), and since divine magic worked only within one mile of your god, he couldn't heal it, and it left scars. He also felt left by his goddess, and left her service. But he didn't turn to Kelemvor, but to Mystra
MoonZar said:
Hello,
I would allow the character to change from god with the follow condition :
1) He loose instantly one level of cleric, because the two religion are so different that some of his learning is not accurate to his new idology.
So, because he changed his deity, he forgot how to fight, his reflexes, fortitude and willpower decreased, he was suddenly less hardy than before, and his general Knowledge of Religion, his ability to concentrate, to recognize spells (no matter what source), and all that becomes worse?
It makes no sense beside being arbitrary punishment.
2) He don't gain experience anymore
So he becomes a construct or undead or something? He's unable to become a better rogue, fighter, or anything else? Another ridiculous punishment.
3) We are in forgotten realm so the old church will probably retaliate against the priest as a traitor and this will probably very ugly...
He's not a traitor. He left the church because he felt betrayed. Beyond that, we're talking about Lathander. Sure, he made a bad decision when he caused the Dawn Cataclysm, but he's a nice fellow, and so are his priests. They won't retaliate, and especially won't get ugly.
4) This should not be easy to change god, mortal don't play with god, only the reverse is true... After all Tyr is Lawful, how can he accept someone who betray his god and church (latender) this why Tyr would ask big sacrifice and proof that he's fateful.
As before, he didn't betray his former deity.
Actually, I'd think that the new deity would be eager to get this mortal who becomes dissatisfied with another deity. They depend on their mortals, you know, and try to convert others to their faith all the time. I remind you of the outrages the church of Helm has committed in order to "convert infidels"
MoonZar said:
Well even good god are scary in Forgotten realms
No, not at all. They are forces of good, and cannot help to be good.
this remind me in NeverWinter an official game of Wizard that maybe you had play
First, NWN was not made by Wizards of the Coast, and second, no computer game plots are canon. As far as the Realms as described in the FRCS are concerned, the whole matter with Aribeth and Mephistopheles and all the rest never happened. It's as official as the your home campaign.
MoonZar said:
After all in 2nd edition the book suggest that someone who change alignment loose experience points.
This is a d20 Forum. We couldn't care less what AD&D had to say about it, as 2e was pitifully inferior to 3e.
Soon you'll claim that you cannot be ranger/wizard because the PHB 2e said that this is not a multiclass choice. Or that you cannot advance your elven wizard beyond level X.