You are debating with the hivemind, of course.Lizard said:And who am I debating with?
"To each according to their abilities..."
So. Tell me what you think eladrin do.
You are debating with the hivemind, of course.Lizard said:And who am I debating with?
"To each according to their abilities..."
The mechanics are “sensical.” They’re sensical enough for any NPC or monster to be enough like the PCs for any deviation to be largely meaningless or easily extrapolated on the fly. I’ve done it more than a few times. How does what you said here fall in line with your philosophy that rules for NPCs and PCs need to be the same? The two don’t follow, since the rules don’t need to be the same to live up to what you say here. You don’t need the same building blocks, what you really need are compatible ones. Like, you can build with all different colors of Legos.GnomeWorks said:The mechanics just need to be sensical. Sure, I don't need to know everything mechanical about every NPC ever, but I need to be able to generate that information, and it needs to make sense and produce results consistent with the world and its mechanics.
I would say I’m too dumb to keep up with a lot of what you said, but instead I’ll blame it on English—an imprecise language only made worse when we have to type it. And no, this isn’t some sort of insult aimed at you. Seriously, your post lost me somewhere along the way, and I can’t bring myself to believe it’s because you weren't clear. It's probably this splitting headache . . . . and my hatred for language.Kamikaze Midget said:I think that's where I share some sympathy with the "5th level heroes ain't that special" camp. They're definitely being told, not for the first time, but perhaps more loudly than before, that the way they've been playing isn't the way that D&D should be played in the new edition. No one's going to come to their house and make them change, but their style goes farther against the grain. I'm wondering, as I debate switching to 4e, if I'm in that same camp all of a sudden: do the experts think my game should be different, too? Do they think that taller halflings and exclusive PC-only content is going to improve my game?
I think halflings are like chimpanzees, and I'll keep saying so until Andy Collins goes mad. All seriousness aside, small creatures can be alarmingly strong.VannATLC said:(It beggar's my imagination to imagine somebody 3ft and 30lbs being able to lift 250lbs. over their head) -2 wasn't even close to a big enough penalty.
Oops. Sorry again, Derren. 4e NPCs can have PC powers—without using the character creation rules in the PH. And 4e PCs are the New Mutants, thank you.Derren said:Conan and Faramir are just more experienced and stronger than most others. But 4E PCs are mutants compared to NPCs with powers they can never achieve.
4E PCs = The XMen of D&D.
And I regret doing so. Blown out of proportion is putting it mildly. I hate you English (language). I hate you.small pumpkin man said:To be fair, Chriss Sims does call the PCs "extraordinary heroes of great destiny" earlier in the thread, there may well be large differences between them, although all I've seen so far puts the PC class/NPC stats of 4e as merely an extention of 3.x PC class/NPC class.
This. Wait till you see Jarlaxle—or Szass Tam.med stud said:now you can create a NPC that is the same level as the PCs but still capable of taking them on five at a time.
You’re right. And the 1st-level fighter would probably lose against a few of these guards.AllisterH said:Seriously, I'm looking at the 1st level human guard (which I posted) and I'm kind of wondering where this "brazenly" more powerful schtick comes from (do people just generally ignore my points? Am I saying it wrong? Do I need to use more insults?)
The 1st level guard doesn't look like that much less powerful than a 1st level human PC. The main difference is that the PC gets an ace in the hole (the Daily) and he's got a slightly broader base of powers to draw on.
Do people actually think that a 1st level human Fighter is going to be taking on groups of 1st level human guards and WIN at the same time? I'm not even sure the 1st level pre-gen fighter can even take 3 of the guards (use a daily, use an encounter power but then she's restricted to her own at-will)
To those worried, have you actually looked at what the monsters are capable of?
Whatever they do, they do it with style.hong said:Tell me what you think eladrin do.
Khur said:Final Note: I can show you how to make Jack.
I agree that this would be a problem. Though I can see there is one point where this can often lead to a problem - using Diplomacy on NPCs works, using Diplomacy on PCs... doesn't.Lizard said:Well, it boils down to this:
If, when the rules come out, I don't see any situations where there's mechanical issues with PC/NPC interaction due to the differences in writeups, then I'll agree it doesn't matter. I just never want to be in a situation where a PC says "I do X!" and I say, "Well, you can't unless I make up a ruling about how X will affect an NPC."
Khur said:You’re right. And the 1st-level fighter would probably lose against a few of these guards.
...It's an ability available by level 1 if you take the right class levels in 3.5. I dont see people posting about how game breaking the Totemist is, though. AKA, I dont think it's a huge issue.Lizard said:Teleport is now a first level power.
Considering we've already been told by one of the designers (You DO realise Chris Simms is one of the designers, right?) that all NPC's have healing surges, your continued insistence that only PC's have them is quite amazing, really.Derren said:The PC also gets Healing surges and a way to use them.
D.Shaffer said:...It's an ability available by level 1 if you take the right class levels in 3.5. I dont see people posting about how game breaking the Totemist is, though.
D.Shaffer said:Considering we've already been told by one of the designers (You DO realise Chris Simms is one of the designers, right?) that all NPC's have healing surges, your continued insistence that only PC's have them is quite amazing, really.
I'm searching for "second wind" in the original post and coming up with nothing. Clerics... healing... NPCs... nope! No second wind!Derren said:Having Healing Surges doesn't automatically mean that NPCs have a Second Wind ability (=way to use them). Next time read the sentence before replying