howandwhy99
Adventurer
One of the best things about our OD&D game is the initiative system. It's the best intiative system I have played under bar none.
- It's a D6 initiative roll, so it shrinks the number of segments the DM needs to call out.
- Plus it allows for simultaneous actions for monsters/PCs acting on the same initiative (meaning 2 enemies can kill each other in a duel)
- We also reroll initiative each round, but in D20 you might want to drop this. It adds chaos, which you probably don't want.
Central to this system is the Index Card that was mentioned before. Every character needs to declare their action before each turn (not outloud, just written down). This speeds up combat because everyone already knows what they will be doing when asked.
- FYI, characters CAN change their action as long as they do it before their own initiative phase starts.
There's plenty more to OD&D, but maybe this will help speed up your game?
- It's a D6 initiative roll, so it shrinks the number of segments the DM needs to call out.
- Plus it allows for simultaneous actions for monsters/PCs acting on the same initiative (meaning 2 enemies can kill each other in a duel)
- We also reroll initiative each round, but in D20 you might want to drop this. It adds chaos, which you probably don't want.
Central to this system is the Index Card that was mentioned before. Every character needs to declare their action before each turn (not outloud, just written down). This speeds up combat because everyone already knows what they will be doing when asked.
- FYI, characters CAN change their action as long as they do it before their own initiative phase starts.
There's plenty more to OD&D, but maybe this will help speed up your game?