CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

Deren hesitates as he looks at the downed guard with a knife in his throat. "Huh," he mutters, "Hadn't meant to kill him, just knock him out." He shakes his head as he returns his focus on the rest of the battle. He enters the room as he tosses a dagger at the more wounded of the two guards. This time, though, his dagger dlies wide, striking only the stone wall of the chamber.

Ciaran shrugs as the guards drop without a plea. "What a senseless waste of life," he quietly observes, as he reloads his crossbow. He fires at the far one, closest to the passageway and leans against the wall, almost lackadaisically awaiting a response. The bolt misses, perhaps due to the wizard's carefree approach to aiming at the target.

Sir Merrick moves a step towards the Prophet then holds his action to attack the nearest guard if the priest is able to heal him. The nearby guard, furious at having been knocked to the ground, strike Merrick with his axe, and the knight tumbles to the ground. Sir Merrick lays still, unconscious or dead.

"Augh!" Shoon yells in pain as he barely manages to avoid an even more grevous wound. "So- be- it-" he says to the guard through gritted teeth. Shoon dodges past the guard's dagger as he makes to knock the man senseless. The monk gets some payback as he pommels his opponent, but the man remains standing. He spits at Shoon and attempts to impale him on the dagger, but this time the monk gets out of the way in time to avoid another wound.

When Zirat manuevers to help keep watch on the southern passageway, Jinx scowls at him. "Get the fourth 'un afore ye worry what's next, or we won't have a "next" to worry aboot! There's sommat comin' alright, but with luck me eyes and ears'll give us warning enough. Now to it, man! To it! They're not likely ter get past Ciaran's web afore gettin' to us."

"Someone finish this one," Aeron points at the guard next to himself, "so I can get to Sir Merrick!" With a grunt, the Last Prophet decides to take matters into his own hands, and crushes his mace down on the guard, dropping him.

Zirat stands his ground and whips his chain at the last of the guards. He crushes it mercilously into his foe, and drops the last of the temple guards in the chamber. Stepping forward, he peers down the corridor to the south. Unfortunately, it bends out of sight, and although the sounds of alarm are loud from tat direction, Zirat cannot see any immediate threat.





Just for anyone that is confused: North is always toward the top of my maps. This means the passage south is to the bottom, from where the alarm sounds are coming. The passage to the west is where Ciaran cast his web spell, as indicated on the map.

I'm going to continue round to round with the current initiative count.

Initiative Count
19 Deren - attack vrs G3 11 (failure)
17 Ciaran - attack vrs G3 13 (failure)
13 Merrick - 5' step
13 Guard 3 - attack vrs Merrick 18 (success), damage 4
13 Shoon - attack vrs G4 20 (success), damage 7
13 Guard 4 - attack vrs Shoon 12 (failure)
12 Jinx - nothing
07 Aeron - attack G4 18 (success), damage 9
02 Zirat - attack vrs G3 21 (success), damage 10; 5' step


PC Status
Merrick -4/22; unconscious
Shoon 5/18
Zirat 27/31
Jinx 15/15; mage armor (approx 55 mins left) for AC17



[sblock=Opponent Status - Players Do Not Look]
Guard 1 -2/38
Guard 2 -2/27
Guard 3 -5/27
Guard 4 -1/27
[/sblock]
 
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Once the last of the enemies has fallen Shoon quickly moves to try to stablize as many as he can, starting with the one who is the worst off. "Aeron, after you have tended to Sir Merrick, please assist me."

Heal +6
 
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Jinx nods at the sound of Zirat's chain lashing at the guardsmen, then scuttles forward. Careful not to implicate himself in the magical webbing cast by Ciaran, Jinx leans around the corner and quietly peeps down the southern hall. The gnome tries to discretely hide, while listening and attempting to spy out any comers. Hope the dark shrouds me from sight. Already mentally composing the beginnings of a spell, the gnome wrings two hands together nervously while watching. That Ciaran's a deadly lot, he is. D'you see how 'e leaned up all casual-like in that room thar? I'd like ter scorch whatever terror's comin' up this 'ere hall, but mayhap that Last Prophet o' C--o' whatsitwhosit's got some weight ahind 'is words. Little sleeping aid, then Bauble? Nodding to himself, Jinx deftly leaves off weaving the scorching ray spell he'd begun to prepare in favor of something more humane.

[sblock=Rhun]Move to AT64. Spot +1, Listen +3. Hide +6. If Jinx sees or hears anything concrete, he will imediately gauge the distance between himself and the oncomers. Jinx will move backward to stand in front of the door to the room and will ready color spray with the intent to cast the spell on as many as he can catch once the relief rounds the corner after Ciaran's webbing. Color spray, 15-foot cone, Will DC 15 negates, spell resistance yes. If these actions take more than one round, that is fine.[/sblock]
 
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Zirat

Leave'em be, in the ring the vultures tend'em, we are going to have company soon.
With that the big gladiator takes out a vial of oil and pours it on his chain.

*Oil of magic weapon +1
 

Ciaran reloads his crossbow from his spot by the wall. "Do we know anything about the nature of the threat? Which way are they headed? Can they see us? It is rather dark for humans down here. Perhaps the only light they should see is a will-o-wisp in the webs. Why should they know to come here?"
 

Shoon rolls his eyes, barely able to contain his annoyance. "They most likely heard all the shouting and fighting through the open door. Avoiding something like this was the reason I said we should quickly enter and close it behind us."
 



Deren moves to behind the table and squats behind it, using it as cover, as he peers around the edge down the hallway to the south.

Ciaran reloads his crossbow from his spot by the wall. "Do we know anything about the nature of the threat? Which way are they headed? Can they see us? It is rather dark for humans down here. Perhaps the only light they should see is a will-o-wisp in the webs. Why should they know to come here?"

Another temple guard, this one dressed in dark brown studded leather armor, peaks around the corned and snaps up his crossbow, loosing a bolt at Deren. The missile slams into the top of the knocked-over table with a loud "thunk".

"It shall be done." With that, Aeron first turns to Sir Merrick, bestowing Pelor's healing with a prayer. The worst of Merrick's wounds disappear before your eyes, and the paleness begins to fade as his skin returns to a more healthy hue.

Once the last of the enemies has fallen Shoon quickly moves to try to stablize as many as he can, starting with the one who is the worst off. "Aeron, after you have tended to Sir Merrick, please assist me." As the monk begins to aid the first guard, he realizes that this one's wounds may be beyond his skill.

Jinx nods at the sound of Zirat's chain lashing at the guardsmen, then scuttles forward, opening the door and moving to the west. Careful not to implicate himself in the magical webbing cast by Ciaran, Jinx leans around the corner and quietly peeps down the southern hall. The gnome tries to discretely hide, while listening and attempting to spy out any comers. Hope the dark shrouds me from sight. Already mentally composing the beginnings of a spell, the gnome wrings two hands together nervously while watching. That Ciaran's a deadly lot, he is. D'you see how 'e leaned up all casual-like in that room thar? I'd like ter scorch whatever terror's comin' up this 'ere hall, but mayhap that Last Prophet o' C--o' whatsitwhosit's got some weight ahind 'is words. Little sleeping aid, then Bauble? Nodding to himself, Jinx deftly leaves off weaving the scorching ray spell he'd begun to prepare in favor of something more humane.

[sblock=Jinx]
Jinx can detect the sound of voices from beyond the webbing, but cannot make out the words or see who is speaking.
[/sblock]

"Leave'em be, in the ring the vultures tend'em, we are going to have company soon." With that the big gladiator takes out a vial of oil and pours it on his chain



The door was closed until this round when Jinx had to open it to move down the corridor.

Initiative Count
19 Deren - moves
17 Ciaran -
17 Guard 5 - 5' step, attack vrs Deren 12 (failure)
13 Merrick - fails to stabilize
13 Shoon - heal check "1" (failure) to aid G4
12 Jinx - moves
07 Aeron - cast cure moderate wounds, heals Merrick 17 points
02 Zirat - applies oil of magic weapon +1


PC Status
Merrick 12/22; unconscious
Shoon 5/18
Zirat 27/31
Jinx 15/15; mage armor (approx 55 mins left) for AC17



[sblock=Opponent Status - Players Do Not Look]
Guard 1 -2/38
Guard 2 -2/27
Guard 3 -5/27
Guard 4 -1/27
Guard 5
[/sblock]
 
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