Rhun
First Post
Deren hesitates as he looks at the downed guard with a knife in his throat. "Huh," he mutters, "Hadn't meant to kill him, just knock him out." He shakes his head as he returns his focus on the rest of the battle. He enters the room as he tosses a dagger at the more wounded of the two guards. This time, though, his dagger dlies wide, striking only the stone wall of the chamber.
Ciaran shrugs as the guards drop without a plea. "What a senseless waste of life," he quietly observes, as he reloads his crossbow. He fires at the far one, closest to the passageway and leans against the wall, almost lackadaisically awaiting a response. The bolt misses, perhaps due to the wizard's carefree approach to aiming at the target.
Sir Merrick moves a step towards the Prophet then holds his action to attack the nearest guard if the priest is able to heal him. The nearby guard, furious at having been knocked to the ground, strike Merrick with his axe, and the knight tumbles to the ground. Sir Merrick lays still, unconscious or dead.
"Augh!" Shoon yells in pain as he barely manages to avoid an even more grevous wound. "So- be- it-" he says to the guard through gritted teeth. Shoon dodges past the guard's dagger as he makes to knock the man senseless. The monk gets some payback as he pommels his opponent, but the man remains standing. He spits at Shoon and attempts to impale him on the dagger, but this time the monk gets out of the way in time to avoid another wound.
When Zirat manuevers to help keep watch on the southern passageway, Jinx scowls at him. "Get the fourth 'un afore ye worry what's next, or we won't have a "next" to worry aboot! There's sommat comin' alright, but with luck me eyes and ears'll give us warning enough. Now to it, man! To it! They're not likely ter get past Ciaran's web afore gettin' to us."
"Someone finish this one," Aeron points at the guard next to himself, "so I can get to Sir Merrick!" With a grunt, the Last Prophet decides to take matters into his own hands, and crushes his mace down on the guard, dropping him.
Zirat stands his ground and whips his chain at the last of the guards. He crushes it mercilously into his foe, and drops the last of the temple guards in the chamber. Stepping forward, he peers down the corridor to the south. Unfortunately, it bends out of sight, and although the sounds of alarm are loud from tat direction, Zirat cannot see any immediate threat.
Just for anyone that is confused: North is always toward the top of my maps. This means the passage south is to the bottom, from where the alarm sounds are coming. The passage to the west is where Ciaran cast his web spell, as indicated on the map.
I'm going to continue round to round with the current initiative count.
Initiative Count
19 Deren - attack vrs G3 11 (failure)
17 Ciaran - attack vrs G3 13 (failure)
13 Merrick - 5' step
13 Guard 3 - attack vrs Merrick 18 (success), damage 4
13 Shoon - attack vrs G4 20 (success), damage 7
13 Guard 4 - attack vrs Shoon 12 (failure)
12 Jinx - nothing
07 Aeron - attack G4 18 (success), damage 9
02 Zirat - attack vrs G3 21 (success), damage 10; 5' step
PC Status
Merrick -4/22; unconscious
Shoon 5/18
Zirat 27/31
Jinx 15/15; mage armor (approx 55 mins left) for AC17
[sblock=Opponent Status - Players Do Not Look]
Guard 1 -2/38
Guard 2 -2/27
Guard 3 -5/27
Guard 4 -1/27
[/sblock]
Ciaran shrugs as the guards drop without a plea. "What a senseless waste of life," he quietly observes, as he reloads his crossbow. He fires at the far one, closest to the passageway and leans against the wall, almost lackadaisically awaiting a response. The bolt misses, perhaps due to the wizard's carefree approach to aiming at the target.
Sir Merrick moves a step towards the Prophet then holds his action to attack the nearest guard if the priest is able to heal him. The nearby guard, furious at having been knocked to the ground, strike Merrick with his axe, and the knight tumbles to the ground. Sir Merrick lays still, unconscious or dead.
"Augh!" Shoon yells in pain as he barely manages to avoid an even more grevous wound. "So- be- it-" he says to the guard through gritted teeth. Shoon dodges past the guard's dagger as he makes to knock the man senseless. The monk gets some payback as he pommels his opponent, but the man remains standing. He spits at Shoon and attempts to impale him on the dagger, but this time the monk gets out of the way in time to avoid another wound.
When Zirat manuevers to help keep watch on the southern passageway, Jinx scowls at him. "Get the fourth 'un afore ye worry what's next, or we won't have a "next" to worry aboot! There's sommat comin' alright, but with luck me eyes and ears'll give us warning enough. Now to it, man! To it! They're not likely ter get past Ciaran's web afore gettin' to us."
"Someone finish this one," Aeron points at the guard next to himself, "so I can get to Sir Merrick!" With a grunt, the Last Prophet decides to take matters into his own hands, and crushes his mace down on the guard, dropping him.
Zirat stands his ground and whips his chain at the last of the guards. He crushes it mercilously into his foe, and drops the last of the temple guards in the chamber. Stepping forward, he peers down the corridor to the south. Unfortunately, it bends out of sight, and although the sounds of alarm are loud from tat direction, Zirat cannot see any immediate threat.
Just for anyone that is confused: North is always toward the top of my maps. This means the passage south is to the bottom, from where the alarm sounds are coming. The passage to the west is where Ciaran cast his web spell, as indicated on the map.
I'm going to continue round to round with the current initiative count.
Initiative Count
19 Deren - attack vrs G3 11 (failure)
17 Ciaran - attack vrs G3 13 (failure)
13 Merrick - 5' step
13 Guard 3 - attack vrs Merrick 18 (success), damage 4
13 Shoon - attack vrs G4 20 (success), damage 7
13 Guard 4 - attack vrs Shoon 12 (failure)
12 Jinx - nothing
07 Aeron - attack G4 18 (success), damage 9
02 Zirat - attack vrs G3 21 (success), damage 10; 5' step
PC Status
Merrick -4/22; unconscious
Shoon 5/18
Zirat 27/31
Jinx 15/15; mage armor (approx 55 mins left) for AC17
[sblock=Opponent Status - Players Do Not Look]
Guard 1 -2/38
Guard 2 -2/27
Guard 3 -5/27
Guard 4 -1/27
[/sblock]
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