CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

"Gah!" Deren cries out as he jumps back from the near hit. He grabs a knife and throws it, alerting the others as he does so: "There's more over here!" Grumbling, he mutters, "There's always more..."

OOC: Dagger +7 ranged 1d3+2 [within 30 feet +1/+1]. Also, +2 damage since they're Human.
 

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"Aeron, I am afraid this one is beyond my skill. Please tend to him first." Shoon moves to the next injured guard, hoping to at least be able to do something for this one. "I wonder if the new foes will at least allow us to save their brethren from death..." he mutters.

(OOC: Oh crap, where did that hallway come from? I didn't see that!)
 
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Dire Lemming said:
(OOC: Oh crap, where did that hallway come from? I didn't see that!)


FWIW, I've pointed that hallway out like three times now, and have kept mentioning how the cries of alarm have come from the "southern hall."
 

Rhun said:
FWIW, I've pointed that hallway out like three times now, and have kept mentioning how the cries of alarm have come from the "southern hall."

(Poop. I thought you meant down the hall out the doorway. Oh well, my comment to Ciaran still stands, just get rid of the mention of the door.)
 


Sir Merrick gets up with a grunt of thanks to the prophet cut off as he hears the clash of continued combat. His eyes narrow and he charges off to deal with the guardsman to the South while avoiding webs.

move action get up. Charge to AZ 68 to powerful charge attack guard 5 unless that gets him into webs, in which case he hurls a javelin instead.
 

Hearing voices coming up from the southern hallway and satisified that he's seen as much as his poor gnome eyesight will allow in the dark, Jinx stands his ground by the doorway, his back facing his companions in the room, his eyes on Ciaran's thicket of webbing to the west. With a low whisper, the gnome warns his companions of what approaches from up the southern hall. "They've got aid coming up from the southern hall. Ciaran's web may hold most of them, and the others what as make it through that will have to face being put to sleep by me magic afore they can get to us in this room here. Just you's be ready to do yer part, though. Not that you hadn't already..." The gnome holds a hand aloft, readying to cast the spell he's held in reserve.

[sblock=Rhun]Going with same readied spell as last round. Jinx will move backward away from the southern-facing hall and Ciaran's webs to stand in front of the door to the room and will ready color spray with the intent to cast the spell on as many as he can catch once the relief rounds the corner after Ciaran's webbing. Color spray, 15-foot cone, Will DC 15 negates, spell resistance yes. [/sblock]
 

Hey CB, you are still confused about the passages. The southern passage is where the enemy with the crossbow is, the one that just shot at Deren. CB is standing in the western passage, outside of the room. The voices he hears are coming from the west beyond the webs.
 

"Gah!" Deren cries out as he jumps back from the near hit. He grabs a knife and throws it, alerting the others as he does so: "There's more over here!" Grumbling, he mutters, "There's always more..." His blade twirls unerringly through the air, and sticks in the guard's eye, dropping him instantly to the ground.

Sir Merrick gets up with a grunt of thanks to the prophet cut off as he hears the clash of continued combat. His eyes narrow and he charges off to deal with the guardsman to the south, though he pulls up short as he sees the man fall!

"Aeron, I am afraid this one is beyond my skill. Please tend to him first." Shoon moves to the next injured guard, hoping to at least be able to do something for this one. "I wonder if the new foes will at least allow us to save their brethren from death..." he mutters.

Hearing voices coming up from the hallway and satisified that he's seen as much as his poor gnome eyesight will allow in the dark, Jinx stands his ground by the doorway, his back facing his companions in the room, his eyes on Ciaran's thicket of webbing to the west. With a low whisper, the gnome warns his companions of what approaches from up the hall. "They've got aid coming up from the west. Ciaran's web may hold most of them, and the others what as make it through that will have to face being put to sleep by me magic afore they can get to us in this room here. Just you's be ready to do yer part, though. Not that you hadn't already..." The gnome holds a hand aloft, readying to cast the spell he's held in reserve.

Without a word, Aeron steps by the fallen foes and tends to Shoon's wounds.

Zirat moves to stan shoulder to shoulder with Merrick.

A cry sounds from the south. "They killed Jorg! Pull back."





Initiative Count
19 Deren - attack vrs G5 26 (threat), confirm 23 (critical), damage 11
17 Ciaran -
13 Merrick - moves
13 Shoon - move, heal check 18 (success), guard 2 stabilized
12 Jinx - move, ready action to cast
07 Aeron - cast cure light wounds on Shoon, healing 8 points
02 Zirat - move ?


PC Status
Merrick 12/22; unconscious
Shoon 13/18
Zirat 27/31
Jinx 15/15; mage armor (approx 55 mins left) for AC17



[sblock=Opponent Status - Players Do Not Look]
Guard 1 -3/38
Guard 2 -3/27, stabilized
Guard 3 -6/27
Guard 4 -2/27
Guard 5 -3/8
[/sblock]
 
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With Shoon's wounds mended, Aeron now turns to the fallen foe to which the monk referred. With a mutter to Pelor, the enemies blood stops flowing.
[sblock=OOC]Cure minor wounds.[/sblock]
 

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