CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

Ciaran looks back at the crazy scene in the room. "Jinx," he speaks concernedly, "Unless we make something change, nothing will and we are doomed. I can raise fog to cover our exit." He tosses a guard's boot over his shoulder. "How about you? Do you have any trick to open up possibilities?"
 

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Aeron hears Ciaran speak to Jinx about his spell. "You may need it. There are reinforcements from the west."

The cleric turns to Jinx. "Leave the body. The potions will be of more value." He drops the bag for one of the mages to get.

Aeron, torn as he knows his companions need the healing as well, decides that they will also need to escape. The cleric downs the potion in his hand and moves forward to block the advance of reinforcements.
[sblock=OOC]Drop bag; drink potion; move to AP-64[/sblock]
 

Exasperated at the growing confusion and feeling tugged fifty different ways, Jinx snorts at Ciaran, "I've not much left other than a spider climb and a few detect magics," but leaves off unbuckling the clasps on the fallen guard's armor. Kicking a stray guantlet out of his way, Jinx grabs the pack dropped by Aeron, and moves just a step into the room to bark at Zirat and Deren. Hopeful that Shoon and Sir Merrick can also hear him, Jinx says, "We've got a path clear and we're going now! I've got some armor removed from one guard--carry him out if you like, but the extra dead weight will only hamper our movement. I'd leave him, were I you." Having said his piece, Jinx scampers back over to join Aeron and Ciaran, nattering all the while about ill treatment, the vagaries of humans, and death unfettered.

Pick up pack off floor, speak to others, then move to AU63 (total of 20 feet of movement).
 

Zirat

Merrick, fall back. It is time for the champion's glory to be recorded in history.
Moving 5 ft. back the champion again swings his chain and tries to crush it on the captain's head.

MW Spiked Chain [attack:+8, Dmg:2d4+5, crit x2, 10 lb., two-handed, piercing]
 

Deren pauses as he looks at the blood on his dagger. Spotting a nearby knife he picks up and stares at the two. An evil sort of glint appears in his eyes, which disappears instantly as Shoon smacks into him.

"We're going to have to fight these people again," he says in a voice bordering a snarl and fear, but seeing the others preparing to leave, he takes a quick look at his numerous missing daggers and sighs.
 

Ciaran looks back at the crazy scene in the room. "Jinx," he speaks concernedly, "Unless we make something change, nothing will and we are doomed. I can raise fog to cover our exit." He tosses a guard's boot over his shoulder. "How about you? Do you have any trick to open up possibilities?"

Aeron hears Ciaran speak to Jinx about his spell. "You may need it. There are reinforcements from the west." The cleric turns to Jinx. "Leave the body. The potions will be of more value." He drops the bag for one of the mages to get. Aeron, torn as he knows his companions need the healing as well, decides that they will also need to escape. The cleric downs the potion in his hand and moves forward to block the advance of reinforcements. While Aeron can here the sound of the enemy getting louder, he still can't see them.

Unable to reach the enemy with the other two standing in the hallway, Shoon looks around for other options and sees Derren calmly slitting the throat of a helpless guard while Zirat and Merrick fight. "You- What are you doing?! The reinforments the enemy sent for are sure to be here any moment and instead of helping us to escape you are murdering helpless men!? You- you little... Gah!!" At first unbelieving and then enraged at what he takes as almost a personal betrayal, coupled with his mounting discontent at the seeming ineptitude of his comrades, now all channeled at the the little halfling, he charges his and attempts to lift him off the ground.

Deren pauses as he looks at the blood on his dagger. Spotting a nearby knife he picks up and stares at the two. An evil sort of glint appears in his eyes, which disappears instantly as Shoon smacks into him. "We're going to have to fight these people again," he says in a voice bordering a snarl and fear, but seeing the others preparing to leave, he takes a quick look at his numerous missing daggers and sighs.

I'll let Deren and Shoon roleplay out there little tiff as they wish...it seems like Deren isn't going to put up a fight.

"To the abyss with you spawn of evil!" Sir Merrick again draws back a step to bring his large cleaver of a weapon into play against the gnoll. The glaive slashes down on the beasts head, cleaving skull and brain and killing the gnoll.

Exasperated at the growing confusion and feeling tugged fifty different ways, Jinx snorts at Ciaran, "I've not much left other than a spider climb and a few detect magics," but leaves off unbuckling the clasps on the fallen guard's armor. Kicking a stray guantlet out of his way, Jinx grabs the pack dropped by Aeron, and moves just a step into the room to bark at Zirat and Deren. Hopeful that Shoon and Sir Merrick can also hear him, Jinx says, "We've got a path clear and we're going now! I've got some armor removed from one guard--carry him out if you like, but the extra dead weight will only hamper our movement. I'd leave him, were I you." Having said his piece, Jinx scampers back over to join Aeron and Ciaran, nattering all the while about ill treatment, the vagaries of humans, and death unfettered.

Merrick, fall back. It is time for the champion's glory to be recorded in history. Moving back the champion steps in between Shoon and Deren, and again swings his chain and tries to crush it on the captain's head. Again, the chain misses the captain.

Seeing that if he continues forward he and his remaining troops will face the possiblity of an equal number of opponents, he holds up his hand. "Hold. Fall back and wait for reinforcements. Then we will crush them." With those words, the remaining forces fall back.





Initiative Count
20 Ciaran -
19 Deren -
13 Shoon -
13 Aeron - drop bag, drink potion (curing 8 points), move
13 Merrick - 5' step, attack vrs gnoll e 24 (success), damage 14
12 Jinx - pick up pack off floor, speak to others, then move to AU63
9 Zirat - 5' step, attack vrs Captain 13 (failure)
9 gnoll e
8 human 5 - 5' step
4 human 1 -
4 human 2 - 5' step
4 human 3 - [OUT OF SIGHT] ?
4 human 4 -


PC Status
Aeron 14/24
Merrick 2/22
Shoon 13/18
Zirat 10/31
Jinx 15/15; mage armor (approx 54 mins left) for AC17



[sblock=Opponent Status - Players Do Not Look]
Guard 1 -4/38, stabilized
Guard 2 -3/27, stabilized
Guard 3 DEAD
Guard 4 -3/27, stabilized
Guard 5 DEAD
O1 DEAD
Gnoll a DEAD
gnoll b -5/11
gnoll c -3/11
gnoll d -8/11
gnoll e DEAD
human 5 21/29
bugbear -3/16
human 1 8/8
human 2 8/8
human 3 8/8
human 4 8/8
human 5 8/8
human 6 -9/8
guard 7 0/8, feigning unconsciousness
[/sblock]
 
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Dagger drawn and in hand, Jinx takes up a position directly behind Aeron. "Ready. Lead the way, priest." When the Last Prophet instead directs Jinx and Ciaran down the western hall to head off any approaching foes, Jinx blinks, drops the pack to the floor, then dutifully nods and scuttles forward, his dagger still in hand. The gnome distractedly natters at the familiar safely ensconced in its riding basket on his hip. "Wotcher, Bauble. None too sure aboot all this."

Move down the western hall to engage. Ready a ranged attack with the dagger to attack any enemy reinforcement within 10 feet. Dagger +4 ranged, 1d3+1 dmg, 19-20/2.
 
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"Only if the enemies that remain standing do not kill us!" Shoon shouts angrily, then he hears the captain and turns to look at him, seeing that the enemies have temporarily fallen back to wait for their reinforcements. He drops Deren to the floor and says, "I have taken one of the prisoners out to the hall. Jinx has cut off his armor so that we may carry him. We can ask him everything you wish to know if we take him with us, but now is our last chance to leave."

With that said, Shoon turns and moves back to the hall. He puts away his Sai and goes to pick up his backpack when he realizes that Jinx is carrying it. He instead decides to heft the unconscious and now unarmored enemy up onto his shoulder and starts moving down the southern passage.

(OOC: I've got no idea whether or not this encumbers me so... Well, anyway, should we go north or south? We don't know what south looks like but if it goes past that room as it seems to then the enemy will probably cut us off. Of course if we go north then we'll probably get cut off as well, and they'll have more time to prepare for us as well. Then of course we could try to go into that foor on the north side of the hall...)
 
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Zirat

This is not the end.
The champion snarls to the captain.
We shall meet again.

Action: Withdraw, if someone have a potion to spare for me and Merrick, this is the time to hand it.
 

[sblock=OOC]This is a bit odd, since I'm before Jinx. I don't mean to be a bugger and contradict you, CB, but... well, I guess I'm going to.[/sblock]
Aeron looks at the two mages. "Get moving. Someone will have to slow those reinforcements down," the cleric nods to the west, "and those two boys," nodding toward Zirat and Sir Merrick, "are in no shape to do it. I'm out of healing. Use the potions. My armor can take the beating."

Aeron stoically prepares for whatever will come from the west.
[sblock=OOC]Ready to attack any bad guy that gets close to him.[/sblock]
 

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