CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

"If we do not gain information then this entire effort will have been in vain. Or have you forgotten that the reason we came here to begin with was in order to rescue your friend?" Shoon calls back sharply, in no mood to deal with Ciaran's excentricities. "Damn it, he is too heavy with all of this armor, and where are the others? Aeron, take my backback, it has healing potions in it that we will need. Try to cut they armor off of him so that we can carry him. I will return to help the others."

Shoon drops first the man, and then his own backback, and runs back through the door to the battle, drawing a sai.

(OOC: Drop my back pack on the ground for Aeron, and move to AY-66, drawing a Sai as I move. Hope the others get the idea and give me room to help.)
 
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Moving back 5 ft. (To AZ66) to let his other friends a line of sight, the champion, again, lashes his chain in order to bring the captain down.

MW Spiked Chain [attack:+8, Dmg:2d4+5, crit x2, 10 lb., two-handed, piercing]
 

After dropping the last foe between himself and the exit, Aeron simply calls, "Clear!" to his companions. The cleric waits for the others to lead the way.

After he hears Shoon's words and sees the man rush back into the battle, Aeron grabs the backpack and grabs the first potion he finds inside, hoping it is curative.
[sblock=OOC]Delay.

After Shoon's action, stop delaying, pick up his backpack, and get a potion.[/sblock]
 

"Champion, start to pull back. Make them come to us." Sir Merrick steps back then spins his glaive into an overhead strike on the gnoll that stepped forward.

Five foot step back then strike with Glaive +7 1d10+6 x3 slashing, reach with the glaive if another guard closes with him.
 

Jinx moves along after Aeron and, wiping sweat from his brow after the exertion of battling guards in the hallway, crouches down next to Shoon and begins to slice away the guard's armor straps so that the man can be freed of the extra weight. While busily tugging some of the armor off the guard, Jinx eyes Shoon. "Lugging this one out will slow us down even more. If our own escape results in our death, then no good will have come of taking this one prisoner. Still, we can try. Here, grab here and pull. I'll need a hand." The gnome continues tugging on the guard's piecemeal armor, hoping to strip as much of it off as is possible. After another second or two, Jinx again needles Shoon. "These are trained warriors. Are you certain you've the fortitude to interrogate this man until he bleeds information? He'll be loathe to tell us anything he knows, and I confess I've not the fortitude for torture."

Move back into the room and start removing the guard's armor.

As Shoon abruptly runs off back toward the fray to join Sir Merrick and Zirat, Jinx shakes his head in woe. "Fool." Still, the gnome continues working on yanking off the guard's armor.
 

Deren, believing that the battle for the moment is close to over and that the few remaining enemies will be taken down by his allies, begins to collect his daggers and stab the unconscious but not quite dead yet enemies.
 

Ciaran shakes his head, and moves to help Jinx. "You know," he observes, "The other guards are hoping to flank us as we speak... and dally. Are you prepared to hold them back?"
 

Ciaran shakes his head, and moves to help Jinx. "You know," he observes, "The other guards are hoping to flank us as we speak... and dally. Are you prepared to hold them back?"

After dropping the last foe between himself and the exit, Aeron simply calls, "Clear!" to his companions. The cleric waits for the others to lead the way.

Deren, believing that the battle for the moment is close to over and that the few remaining enemies will be taken down by his allies, begins to collect his daggers and stab the unconscious but not quite dead yet enemies. His first enemy is one that Aeron and Shoon spent the time saving from death, and the man gurgles in unconsciousness as Deren slits his throat.

"If we do not gain information then this entire effort will have been in vain. Or have you forgotten that the reason we came here to begin with was in order to rescue your friend?" Shoon calls back sharply, in no mood to deal with Ciaran's excentricities. "Damn it, he is too heavy with all of this armor, and where are the others? Aeron, take my backback, it has healing potions in it that we will need. Try to cut they armor off of him so that we can carry him. I will return to help the others." Shoon drops first the man, and then his own backback, and runs back through the door to the battle, drawing a sai.

Shoon drops first the man, and then his own backback, and runs back through the door to the battle, drawing a sai.

After he hears Shoon's words and sees the man rush back into the battle, Aeron grabs the backpack and grabs the first potion he finds inside, hoping it is curative.

[sblock=Aeron]
The Last Prophet can hear the sounds of shouting, boots stomping, and armor jangling from somewhere down the hall to the west, in the darkness beyond his vision.
[/sblock]


"Champion, start to pull back. Make them come to us." Sir Merrick steps back then spins his glaive into an overhead strike on the gnoll that stepped forward. His glaive cuts a deep wound down the gnoll's chest, but the creature snarls and steps forward, pressing the attack. The axe adds yet another wound to those born by the knight, and Merrick swoons and nearly goes down yet again.

Jinx moves along after Aeron and, wiping sweat from his brow after the exertion of battling guards in the hallway, crouches down next to Shoon and begins to slice away the guard's armor straps so that the man can be freed of the extra weight. While busily tugging some of the armor off the guard, Jinx eyes Shoon. "Lugging this one out will slow us down even more. If our own escape results in our death, then no good will have come of taking this one prisoner. Still, we can try. Here, grab here and pull. I'll need a hand." The gnome continues tugging on the guard's piecemeal armor, hoping to strip as much of it off as is possible. After another second or two, Jinx again needles Shoon. "These are trained warriors. Are you certain you've the fortitude to interrogate this man until he bleeds information? He'll be loathe to tell us anything he knows, and I confess I've not the fortitude for torture."

As Shoon abruptly runs off back toward the fray to join Sir Merrick and Zirat, Jinx shakes his head in woe. "Fool." Still, the gnome continues working on yanking off the guard's armor.

Moving back to let his other friends a line of sight, the champion again lashes his chain in order to bring the captain down. Again, the chain fails to find a weak spot in the captain's defenses. The captain follows after Zirat, slashing him with his longsword...luckily, only a minor wound.

The other three guards follow, unable to attack due to their lack of reach weapons.





Initiative Count
20 Ciaran - move, help Jinx
20 Aeron - delay
19 Deren - coup de gras vrs G3 (guard 3 is now DEAD)
13 Shoon - drop pack, move to AY66 (AY67 is inside a wall)
13 Aeron - retrieve backpack, retrieve potion
13 Merrick - 5' step, attack vrs gnoll e 19 (success), damage 9
12 Jinx - move, begin removing armor
9 Zirat - attack vrs G5 15 (failure)
9 gnoll e - 5' step, atack vrs Merrick 18 (success), damage 4
8 human 5 - 5' step, attack vrs Zirat 22 (success), damage 5
4 human 1 - 5' step
4 human 2 - 5' step
4 human 3 - [OUT OF SIGHT] ?
4 human 4 - 5' step


PC Status
Aeron 6/24
Merrick 2/22
Shoon 13/18
Zirat 10/31
Jinx 15/15; mage armor (approx 54 mins left) for AC17



[sblock=Opponent Status - Players Do Not Look]
Guard 1 -4/38, stabilized
Guard 2 -3/27, stabilized
Guard 3 DEAD
Guard 4 -3/27, stabilized
Guard 5 DEAD
O1 DEAD
Gnoll a DEAD
gnoll b -5/11
gnoll c -3/11
gnoll d -8/11
gnoll e 2/11
human 5 21/29
bugbear -3/16
human 1 8/8
human 2 8/8
human 3 8/8
human 4 8/8
human 5 8/8
human 6 -9/8
guard 7 0/8, feigning unconsciousness
[/sblock]
 
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Unable to reach the enemy with the other two standing in the hallway, Shoon looks around for other options and sees Derren calmly slitting the throat of a helpless guard while Zirat and Merrick fight. "You- What are you doing?! The reinforments the enemy sent for are sure to be here any moment and instead of helping us to escape you are murdering helpless men!? You- you little... Gah!!" At first unbelieving and then enraged at what he takes as almost a personal betrayal, coupled with his mounting discontent at the seeming ineptitude of his comrades, now all channeled at the the little halfling, he charges his and attempts to lift him off the ground.

(OOC: Maybe if I do something completely unexpected something completely unexpected will happen. *non-existant shrugging smilie here* If not, it's a good way to remind the others that we are in fact screwed if we stay here much longer.)

So I'll just go ahead and attempt to grapple Derren, not trying to injure him though.
 

"To the abyss with you spawn of evil!" Sir Merrick again draws back a step to bring his large cleaver of a weapon into play against the gnoll.

Five foot step back then strike with Glaive +7 1d10+6 x3 slashing, reach with the glaive if another guard closes with him.
 

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