Combat casting - nearly useless in 3.5?

Pretty pointless feat. It doesn't even work against "DC=damage" checks, which would otherwise be the only thing justifying it.
 
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Psion said:
Yeah, tell me about it.

Summoners and metamagicking sorcerers almost always... wait, you didn't mean it ;).

Personally, I changed Combat Casting to give a +4 AC against AOOs due to casting, rather than provide a narrower (and suckier) bonus to Concentration checks. As a result, metamagicking sorcerers and wizard summoners tend to go with Skill Focus; everyone else tends to go with Combat Casting.
 
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tauton_ikhnos said:
Summoners and metamagicking sorcerers...
You might have missed something there...

It's full-round action, if a sorcerer metamagicks a spell, not one full round. :)

Bye
Thanee
 

Well, Combat Casting can be a fine prerequisite feat for some PrClasses or feats, representing a specific training for being in the thick of melee.

I used it for my Elven Battledancer PrClass (check out the Dragon's Breath link at www.fierydragon.com ), as a natural seed for the ability to Take 10 in Concentration checks to cast spells defensively.

But overall, it would be better to have Combat Casting grant +6 to defesive casting (that way it's still twice the bonus a Skill Focus would grant, just like it was in 3.0).
 


Thanee said:
You might have missed something there...

It's full-round action, if a sorcerer metamagicks a spell, not one full round. :)

Bye
Thanee
Wha...

*checks the SRD*

OMG. This should belong to the "most embarrassing rule misinterpretation" thread. Can you believe that we've been making the casting time 1-round since 3E was out? :o:confused::\

Funny thing, people still used plenty of metamagic with their spontaneous casters. Go figure.
 

My group hasn't switched to 3.5 all the way and we are still using the feats as they were printed in 3.0. My cleric has found combat casting very nice to have. I always cast defensively cause I am more often than not close to one of the bad guys or trying to get the meatshie...fighter back on his feet. I pretty rarely have to make concentration checks for non-continuous damage.

I would agree that the use of the combat casting feat has been diminished in 3.5 because of skill focus but the use of either feat is really only measurable against the style of play of your group.
 

Zappo said:
Wha...

*checks the SRD*

OMG. This should belong to the "most embarrassing rule misinterpretation" thread. Can you believe that we've been making the casting time 1-round since 3E was out? :o:confused::\

Funny thing, people still used plenty of metamagic with their spontaneous casters. Go figure.

I don't see metamagic in play even knowing it is a full round action and not 1 round. Metamagic on the whole sucks butt, there are 1 or two decent feats the rest just suck, especially in 3.5. In 3e with stacking metamagic and spells that were worth metamagicing it was at least used, now it just got phased out as people were using it and they realized it just sucked.
 

Zappo said:
OMG. This should belong to the "most embarrassing rule misinterpretation" thread.
I wouldn't feel too bad. My DM used that rule, too. I didn't know he was doing it until I changed characters, though. Funny thing is that this was after 3.5 had come out (legacy 3.0 game) with the clarification. The wording is almost identical, though. I showed him the 3.5, the difference in wording between summoning casting times and metamagic casting times, etc. I still had to find a specific statement in the FAQ about it before he believed me.

Note: I've got no problem with house-ruling things like this if the DM thinks it's broken. I just hate it when I'm told "it's by the book" when it isn't.
 

The embarrassing bit is that it's not a matter of a DM not accepting the evident truth; we are about ten players, each of us has read the rules quite thoroughly, and we all believed that metamagic gave the spell a full-round casting time.
 

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