MoonSong
Rules-lawyering drama queen but not a munchkin
Well...that's still reworking the wheel, isn't it? Just coming at it from a different angle?
It depends on which you think is the path of least resistance: Re-working spells or re-working the class?
But the argument that the sorcerer needs *something* to better distinguish it from a wizard still stands.
Never questioned that part.
But here is an answer to the original question (on how bad would it be to give sorcerers wizard spells) Notice how there's a warning on not adding to warlock spell list, but that is completely missing from the sorcerer. (the limit of spells known is the only warning and the shown origin breaks that rule)
Unearthed Arcana said:Sorcerer
Sorcerers have the full spellcasting progression; any changes to the Spellcasting feature will have a big impact on the class.
Like bards, sorcerers are have a limitation on the number of spells they can choose from, which is a major restriction on the class.
The sorcerer does not get many metamagic choices. When you create a new metamagic option, be sure that it is useful enough that a sorcerer could justify using one of his or her precious choices on it.
Sorcery points and Flexible Casting were intentionally designed so that a sorcerer who does nothing but convert spell slots to sorcery points in order to cast higher-level spells does so at the cost of overall output. Be cautious when altering this balance.
Warlock
Warlocks have a unique spellcasting method, and they rely on being able to cast a smaller number of spells more frequently. Remember that a warlock automatically increases the spell slot level of spells he or she casts, meaning that even lower-level spells gain potency when cast by a warlock.
The warlock spell list was carefully cultivated to avoid including spells that might become annoying if cast too often at the table. If you want to grant a warlock access to a new spell, but are concerned that its frequent casting could be disruptive to the game, consider creating an eldritch invocation that enables the use of the same magic on a more limited basis (by requiring a rest between uses, for instance).
Warlocks derive a lot of their combat potency from the eldritch blast cantrip, and already have a lot of invocations to choose from to increase that reliance. Be wary of creating new invocations that make eldritch blast even more powerful.