Complete Scoundrel Here

Wraith-Hunter said:
I for one really like the idea of Tricks.

The Feat Mechanic is WAY over done. And characters only get a very narrow number of feats to choose from. Anything that add on some stuff without using feats is cool. And it seems that WotC is ditching the use of useless feats no body would take for entry into a PrC. I'm really sick of feats being the only way to add to the mechanics.

I agree - can't wait to see the detail on some of the tricks.
 

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Mike,

Well that's cool if you do get a chance to do the web enhancement for this, that's what I want! :)

In any case Mike, this book is still on the buy list for me. *is also glad where you can see the support is lacking for that combo*

Psion,

Yeah well that's just for two classes. What about a Rogue/Cleric of say a CG/CN god of wrestling or something else? I mean there should be considerations for that too. I'm not meaning to diss you, Mike, just saying those options (at least in Core) should be a consideration.

Claudio,

1,500 XP for your semi-fine use of a divine feat. :)
 

MKMcArtor said:
Variant Class Features: Wes and I wrote this before PHBII came out, and in fact we didn't even know about PHBII until the last few weeks of our work on the book. Had I known about variant class features earlier, I would have written dozens. Dozens, I say! I love variant class features, as anyone who hangs out on the Paizo boards (or reads Class Acts) can attest to. This is one of those areas where I'd love to be able to go back. :))

So neither of you knew about the Fighter Thug variant (PHB 3.0 and 3.5), the Urban Ranger (first appeared in Masters of the Wild) and a little book called Unearthed Arcana all of which predate the PHB2?
 


Greg K said:
So neither of you knew about the Fighter Thug variant (PHB 3.0 and 3.5), the Urban Ranger (first appeared in Masters of the Wild) and a little book called Unearthed Arcana all of which predate the PHB2?

But those are variant classes, not variant class features.
 

Greg,

Yeah but the fact is even with that, the PHB II and Complete mage have been the only ones (in core) to make characters more like the ideal of certain classes/types.
 

Nightfall said:
Wayne,
I was expecting, however, alternate class features.
.

I think that is what the tricks are... it's not the exact same thing but I think it fills that spot in the book for new options.
 

Kid Charlemagne said:
I don't like the idea of buying tricks with skill points - adding another sub-system into the game annoys me to no end. I might consider allowing them every other level, or something along those lines. In reality, though, I'd prefer to allow many of those kinds of things to anyone who buys the skills up to a certain point, and not make it cost anything extra. Of course, it's also my view that things like Power Attack and Combat Expertise should be tactics that are available to any skilled combatant.


Instead of every other level how about every 5 Ranks in a skill grants it automatically.
 

Wrath,

Yeah but as Mike said, he wishes he and his partner would have gone back and added to that. I'm not against having the trick features. I just think it might be cool to have alternate class features as well. Which we may still get IF WotC knows what's good for them. :p
 


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