Complete Scoundrel Here

Nightfall said:
Greg,

Yeah but the fact is even with that, the PHB II and Complete mage have been the only ones (in core) to make characters more like the ideal of certain classes/types.

I am not sure what you mean by "(in core)". Last I heard, the were only 3 core books :the PHB, DMG and MM. ;)
 

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Shroomy said:
But those are variant classes, not variant class features.

The variant classes are just several variant class features packaged together. And, as for UA it offers both class variants and variant class features.

From UA
Fighter: gains sneak attack in exchange of bonus feats. one class feature for another
Martial Rogue: gains bonus feats in exchange of sneak attack. one class feature for another
Sorcerer/Wizard: gain animal companion in exchange of familiar
Favored Environment: a variant for Favored Enemy
Planar Banishment: a variant for Turn Undead
 

Greg,

You really are trying to get under my skin huh? *isn't mad or even annoyed just saying that so he (nightfall) can focus*

What I'm saying is the fact is UA isn't considered by many as "core" as the complete series or the additional PHB.

UA was and is just the option people used to have more interest in making different things happen in their game. The Complete series and the PHB II were the ones to embrace it and therefore make it more "accessible" the public at large.
 

What ambush feats are included?

I'm guessing some of those from Dragon #344 (Burning Link, Dazzling Strike, Eldritch Erosion, Flurry of Throws, Hinder, Lacerate, Painful Strike, Ring the Ear, Weaken the Heart) are included.

Also, since the following feats were created before the Ambush feat type was created, but function similiarly for all intents and purposes, I'm anticipating some of them have been included:

Arterial Strike (Complete Warrior)
Deep Poisoning (Dragon #322)
Hamstring (Complete Warrior)
Precise Strike (Dragon #310 and Dragon Compendium Volume One)
Staggering Strike (Races of Faerûn)
 


I like the idea of tricks and luck feats a lot.

To me, I don't care about a book that just gives me more feats, Prcs, and so forth...I can create those in my head. What I like is seeing new mechanics that bring fundamental changes to the game and doesn't expands the amount of options but the different types of options.

This trick mechanic and luck feats sound right up my alley.
 


When you get a chance, I'm interested in hearing more about the swashbuckler/rogue combo as well as hearing about a few more of the luck feats. The luck feats sound like a fun set to build a character around.
 

EyeontheMountain said:
Post Three: Prestige classes

Cloaked Dancer: 5 level: You dance and scare everyone around you.

Wow I have been going through life never realizing that I must be a cloaked dancer judging by the looks of horror I see all around me when I "dance".
 

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