ConnorSB
First Post
Here's Traxus stats w/o levels in fighter or cleric. I haven't picked his feats or skills yet, as the fighter and cleric levels will need me to pick them anyway, so I might as well optimize then...
Traxus- Half-Red Dragon Tyrannosaurus
Huge Dragon
Hit Dice: 18d10+ 144 (243 hp)
Initiative: +1
Speed: 40 ft. (8 squares), Fly 40 ft. (Average)
Armor Class: 14 (–2 size, +1 Dex, +9 natural) touch 9, flat-footed 13
Base Attack/Grapple: +13/+30
Attack: Bite + 26 melee (3d6+21)
Full Attack: Bite +26 melee (3d6+15) and 2 Claws +21 (2d8 + 7)
Space/Reach: 15 ft./10 ft.
Special Attacks: Improved grab, swallow whole, Breath Weapon
Special Qualities: Low-light vision, Darkvision 60ft, Scent, Immune to Fire
Saves: Fort +16, Ref +12, Will +8
Abilities: Str 41, Dex 17, Con 26, Int 19, Wis 19, Cha 14
Skills: 6 skill points per level, Max ranks = 21, Class skills = hide, listen, spot.
Feats: 7 feats
Environment: Warm plains
Organization: Solitary or pair
Challenge Rating: 10
Treasure: None
Alignment: Always neutral
Advancement: 19–36 HD (Huge); 37–54 HD (Gargantuan)
Level Adjustment: —
NOTE: Physical stat roles: 15, 14, 13. Intelligence Roll (as awakening spell says to): 17. Charisma bonus (from awakening spell): +1. Inteligence boose from Half-Dragon template: +2. Bite is a Primary Attack. Claws are Secondary. As an NPC Monster, he gets 4 stat boosts (one every four hit dice), all of which go into wisdom.
Improved Grab (Ex): To use this ability, a tyrannosaurus must hit an opponent of up to one size smaller with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.
Swallow Whole (Ex): A tyrannosaurus can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 2d8+8 points of bludgeoning damage and 8 points of acid damage per round from the tyrannosaurus’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
A Huge tyrannosaurus’s gizzard can hold 2 Medium, 8 Small, 32 Tiny, or 128 Diminutive or smaller opponents.
Breath Weapon (Ex): Cone of Fire, 30 ft. long, 30 ft. wide, 30 ft. high. 6d10 fire damage to any in area. Reflex save DC 19 halves.
Immunities (Ex): Immune to all fire damage.
Skills: A tyrannosaurus has a +2 racial bonus on Listen and Spot checks.
Despite its enormous size and 6-ton weight, a tyrannosaurus is a swift runner. Its head is nearly 6 feet long, and its teeth are from 3 to 6 inches in length. It is slightly more than 30 feet long from nose to tail.
Combat
A tyrannosaurus pursues and eats just about anything it sees. Its tactics are simple—charge in and bite.
Traxus is an especially unique T-Rex, as his mother was a Red Dragon. He therefore has unique stats- different feats, skills, and ability scores than his T-Rex compatriates. Plus, he is hardcore.
Traxus- Half-Red Dragon Tyrannosaurus
Huge Dragon
Hit Dice: 18d10+ 144 (243 hp)
Initiative: +1
Speed: 40 ft. (8 squares), Fly 40 ft. (Average)
Armor Class: 14 (–2 size, +1 Dex, +9 natural) touch 9, flat-footed 13
Base Attack/Grapple: +13/+30
Attack: Bite + 26 melee (3d6+21)
Full Attack: Bite +26 melee (3d6+15) and 2 Claws +21 (2d8 + 7)
Space/Reach: 15 ft./10 ft.
Special Attacks: Improved grab, swallow whole, Breath Weapon
Special Qualities: Low-light vision, Darkvision 60ft, Scent, Immune to Fire
Saves: Fort +16, Ref +12, Will +8
Abilities: Str 41, Dex 17, Con 26, Int 19, Wis 19, Cha 14
Skills: 6 skill points per level, Max ranks = 21, Class skills = hide, listen, spot.
Feats: 7 feats
Environment: Warm plains
Organization: Solitary or pair
Challenge Rating: 10
Treasure: None
Alignment: Always neutral
Advancement: 19–36 HD (Huge); 37–54 HD (Gargantuan)
Level Adjustment: —
NOTE: Physical stat roles: 15, 14, 13. Intelligence Roll (as awakening spell says to): 17. Charisma bonus (from awakening spell): +1. Inteligence boose from Half-Dragon template: +2. Bite is a Primary Attack. Claws are Secondary. As an NPC Monster, he gets 4 stat boosts (one every four hit dice), all of which go into wisdom.
Improved Grab (Ex): To use this ability, a tyrannosaurus must hit an opponent of up to one size smaller with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.
Swallow Whole (Ex): A tyrannosaurus can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 2d8+8 points of bludgeoning damage and 8 points of acid damage per round from the tyrannosaurus’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
A Huge tyrannosaurus’s gizzard can hold 2 Medium, 8 Small, 32 Tiny, or 128 Diminutive or smaller opponents.
Breath Weapon (Ex): Cone of Fire, 30 ft. long, 30 ft. wide, 30 ft. high. 6d10 fire damage to any in area. Reflex save DC 19 halves.
Immunities (Ex): Immune to all fire damage.
Skills: A tyrannosaurus has a +2 racial bonus on Listen and Spot checks.
Despite its enormous size and 6-ton weight, a tyrannosaurus is a swift runner. Its head is nearly 6 feet long, and its teeth are from 3 to 6 inches in length. It is slightly more than 30 feet long from nose to tail.
Combat
A tyrannosaurus pursues and eats just about anything it sees. Its tactics are simple—charge in and bite.
Traxus is an especially unique T-Rex, as his mother was a Red Dragon. He therefore has unique stats- different feats, skills, and ability scores than his T-Rex compatriates. Plus, he is hardcore.
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