FWIW, here's Azathoth's 3e stats. That's about as close to a draeden's contemporary as I could find.
Azathoth
Colossal Outsider (Greater God)
Domains: Evil, Chaos, Madness, Death
Hit Dice: 72d8+2091 (2,666 hp)
Initiative: +5
Speed: 140 ft. (28 squares), fly 360 ft. (perfect)
Armor Class: 63 (-8 size, +1 Dex, +40 natural, +20 divine), touch 28, flat-footed 62
Base Attack/Grapple: +72/+105
Attack: Slam +102 melee (4d6+17/19-20 plus Int drain)
Full Attack: 6 slams +102 melee (4d6+17/19-20 plus Int drain)
Space/Reach: 40 ft./40 ft.
Special Attacks: Int drain, wail of madness, alter reality, divine celerity, squamous blast
Special Qualities: Divine qualities, remote sensing 20, damage reduction 55/+4, SR 52, darkvision 60 ft., divine fast healing 200, fire resistance 40, cold resistance 40, sonic immunity
Saves: Fort +89, Ref +61, Will +61
Abilities: Str 45, Dex 13, Con 69, Int 3, Wis 12, Cha 34
Skills: Concentration +104, Cthulhu Mythos +71, Knowledge (planes) +71, Hide -15, Listen +66, Spot +3
Feats: Alertness, Cleave, Dodge, Endurance, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Critical (slam), Improved Initiative, Iron Will, Lightning Reflexes , Mobility, Power Attack, Spring Attack, Sunder, Toughness, Weapon Focus (slam)
Environment: Any
Organization: Unique
Challenge Rating: 50
Treasure: Quintuple standard
Alignment: Chaotic evil
Advancement: -
Level Adjustment: -