Converting Monsters from D&D Official Video Games


log in or register to remove this ad

freyar said:
With 11HD, I'd say start them at either Medium or more likely Large.

Yeah, 11 HD skews closer to Large. Do we want to start at 11 HD and Large, or lower the HD and start at Small, allowing it to advance to Large?
 

If we keep 3d8 acid damage as demiurge suggests, let's stay at 11HD and Large. But I could see starting at a lower HD total and also decreasing the damage. Just depends: what CR range do we think we need more pre-made oozes?
 

Oozes have a pretty even distribution, but CR 8 has only one, which is about where this would fall if we stick with 11 HD and Large.
 


Let's shoot for it.

I was in favor of replacing blindsight with lifesense since they see heat. Having both would be redundant, unless lifesense had a larger range. Lifesense only creates the interesting side effect that undead and constructs are invisible to them.
 

OK, shooting for 11 HD, Large, CR 8. Here are comparable oozes:

Arcane Ooze: Str 22, Dex 1, Con 26, Int —, Wis 1, Cha 1
Black Pudding: Str 17, Dex 1, Con 22, Int —, Wis 1, Cha 1
Corrupture: Str 31, Dex 1, Con 29, Int —, Wis 1, Cha 1
Obsidian Ooze: Str 20, Dex 1, Con 20, Int —, Wis 1, Cha 1
Void Ooze: Str 20, Dex 1, Con 26, Int —, Wis 1, Cha 1

We should probably lean toward the high end of the ability scores to warrant its CR as higher than the black pudding.
 

What about Str 30, Dex 1, Con 26, Int -, Wis 1, Cha 1? I'd actually be fine with increasing Dex a little, but it seems like oozes are just Dex 1 (in this HD range).
 



Remove ads

Top