I haven't gone back to correct the use of those feats yet (or added "as a standard action" to weapon throwing). I'll go do that as well as add the possessions. We don't put that in the actual statblock, do we?
Rather than make Weapon Throwing a standard action, why don't we make it a full attack action, like we did for bind wings? That would keep them from iterative attacks. Plus it makes somewhat more sense for an attack. I'm going to make the updates like that, so we can see how it looks (we can always change to standard action later).
I've put in some tactics also (just to move this along), so see what you think.
Updated (finished?).
What kind of precedents do we have for attacks being standard actions? I initially had some awkward wording, and I can't remember how other abilities phrase it.
Ehh, a normal single attack is a specific type of standard action, so calling it out is a bit unusual. Actually, since all attacks are standard (other than full attacks, which are full-round), why do we need to spell this out?
Updated to standard actions (and the tiny bit of tactics for the boots). How's it look?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.