Cleon
Legend
Challenge Rating 22 is fine by me, so let's do the Duru!
Seems like not a whole lot to do. Just reduce a couple ability scores maybe?
You say you like Gargantuan, but you have them Huge. Anyway, I prefer Gargantuan, too.
As for the bolts, the original was 3 2d6 bolts vs 6 3d6 bolts, right? Anyway, I can be persuaded on the strength and number of magic bolts, but I don't want to put a "+" on the damage since we didn't do that with the females.
You say you like Gargantuan, but you have them Huge. Anyway, I prefer Gargantuan, too.
As for the bolts, the original was 3 2d6 bolts vs 6 3d6 bolts, right? Anyway, I can be persuaded on the strength and number of magic bolts, but I don't want to put a "+" on the damage since we didn't do that with the females.
Agreed on skills. Since the duru is smaller but quicker, I could see dropping Dire Charge and Epic Will.
He fires only three magic bolts per round, which have a +2 to-hit bonus and cause 2-12 (2d6) points of damage.
I had thought 2 bolts at some point, but here's the text:
Anyway, I'm on board for the +2 to attack and damage, but the question is how many bolts and how many dice. They should be somewhat less powerful, but I'm not sure how much.