Converting original D&D and Mystara monsters

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Knight Otu said:
+8 in Centaur form only, though.
Good catch!

Skills: Disguise 10, Handle Animal 10, Knowledge (nature) 5, Listen 10, Move Silently 5, Search 10, Spot 10, Survival 10
Feats: Alertness, Point Blank Shot, Track

It shouldn't need the mounted combat feats, since it is the mount, right?
 

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I’m going to lower the disguise ranks… it doesn’t need that many if it has that +10 bonus when changing forms, IMO.

Shade said:
It shouldn't need the mounted combat feats, since it is the mount, right?

No idea. :)

I’ll come up with the flavor text for this guy soon. updating in homebrews, in the meantime.
 

Fair enough.

Here's my calculations for carrying capacity:

Str 16
Light load 76 lb. or less
Medium load 77-153 lb.
Heavy load 154-230 lb.
Drag: 5 x max load

Large quadruped x3

Thus...

Carrying Capacity: A light load for a chevall is up to 228 pounds; a medium load, 229-459 pounds; and a heavy load, 459-690 pounds. A chevall can drag 3,450 pounds.
 

I wonder why it’s slightly different from a light warhorse? Since they’re both Large quadrupeds with a Str of 16, I would have expected them to be the same…
 
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I think it's because Shade multiplied the numbers for each load category by three, while the official version multiplies the heavy load with 3, and takes 1/3 and 2/3 of the heavy load as light and medium load. That results in slightly different load categories.
 

It looks like they rounded up to the nearest 10 for the light warhorse. If I'd noticed that they had the same size and Str, I wouldn't have bothered doing the calculations. Now I'm kinda glad that I did. :)
 




This horse is clearly different from most animals, though it is hard to say exactly why. There appears to be a faint sparkle of intelligence in its eyes.

The chevall is a magical equine creature that has the ability to assume the form of a centaur. These beings roam about in horse form, checking on the welfare of horses in the service of humans, to make sure the beasts are treated well. If a chevall finds such an animal that has been neglected or suffered maltreatment, it will do everything in its power to free the animal.

The chevall race was created by an Immortal being named Zirchev, of the Known World of Mystara. He created the chevall to be the protector of horses in the land of Traladar, and thus they are concerned with the welfare of all equines. They were originally native to the plains, but now appear anywhere that wild or captive horses can be found.

Dogs are wary of the scent of a chevall in horse form, but horses never fear a chevall. They hate wolves, and are the instinctive blood enemies of werewolves.

Chevalls forage as they travel, and favor vegetables and grains. They also have a bit of a sweet tooth, and like fruits (particularly apples), sweet pastries, and the like. They are not vegetarians by nature, but prefer not to eat meat by choice. Chevalls will trade any treasure they acquire for food or other goods, and will bargain with centaurs, fey, elves, and other friendly creatures.

A chevall can speak Common and Sylvan while in centaur form. In either form, a chevall can speak to and understand horses, in a language that sounds nothing more than neighs and whinnies to a humanoid.

COMBAT
A chevall in centaur form is usually armed with a wooden club and short bow. While in horse form, it resorts to kicking and biting. A chevall is not aggressive, but will defend itself and any horses, and may resort to violence against a foe of its charges where there is no other recourse.
 

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