no problem, and don't forget, there are two more coming soon...
Shade said:Oh, good point. These fellas are really hard to visualize. So, I suppose the tail gives it reach with its "spiny body slam", then?
demiurge1138 said:Personally, I'd say that all 14 spines should attack in one blow, since they're not really on stalks or flexible or anything; it's just a slam attack with pointy bits. The slam should do a lot of damage, though, and I'm thinking the Str should go to 14 just so the damage could be 2d6+2 (to duplicate the 14 damage of the original). Also, the blood drain should be prefaced with an attach ability, ala a stirge or dire weasel (so it can hold on to drain). The drain should deal Con damage (probably 1d4), instead of pure hit point loss.