Converting True Dragons

freyar

Extradimensional Explorer
I do like the idea of expanding her SLA list a little. But I still feel like using an arcane spell slot on a divine spell is some kind of a waste, even though I do like your individual suggestions.

Tell you what, let's pause the sorcerer spells and table the SLA expansion also. We should see what fits in the typical cleric spells prepared first; if we can't get all the spells we want there (or enough copies of them), let's fill some in the other places. Does that work for you?
 

Cleon

Adventurer
I do like the idea of expanding her SLA list a little. But I still feel like using an arcane spell slot on a divine spell is some kind of a waste, even though I do like your individual suggestions.

Tell you what, let's pause the sorcerer spells and table the SLA expansion also. We should see what fits in the typical cleric spells prepared first; if we can't get all the spells we want there (or enough copies of them), let's fill some in the other places. Does that work for you?
Fine by me.

I'd be OK just giving her the "Chaos option" version of the generic Demon Lord's at-will SLAs less the "evil" spells.

That'd make it: At will—astral projection, chaos hammer, cloak of chaos, detect law, greater dispel magic, greater teleport, plane shift, shapechange, telekinesis, word of chaos.

The generic demon lord also adds "3/day—any one symbol" plus two at-wills, two 3/days and two 1/days spell-like abilities. The additional spell-like abilities being chosen for thematic appropriateness.

So I'd have no objection to adding some more SLAs but I'm reasonably happy with that selection.

Indeed I would be willing to cut out a few - the astral projection, shapechange and telekinesis might be surplus to requirements.
 

freyar

Extradimensional Explorer
I think I'd be happy with that at will SLA list, and I could also see dropping shapechange since her alternate form is pretty broad. Were you also suggesting adding a symbol?

Shall we work on the cleric spells?
0th -- cure minor wounds x2, inflict minor wounds x2, resistance, virtue ???
 

Cleon

Adventurer
I think I'd be happy with that at will SLA list, and I could also see dropping shapechange since her alternate form is pretty broad. Were you also suggesting adding a symbol?
I'm satisfied with just the proposed SLAs minus the shapechange.

Updating the Pearl the Moon Dragon Working Draft.

Shall we work on the cleric spells?
0th -- cure minor wounds x2, inflict minor wounds x2, resistance, virtue ???
I wouldn't bother with the inflict minor wounds. Probably replace them with two detect poison spells or a detect poison plus something else.

Anyway, we haven't finished the Sorcerer Spells Known yet. We should do those first.
 

freyar

Extradimensional Explorer
So would this work?
0th -- cure minor wounds x2, detect poison, guidance, resistance, virtue ???

I'd like to work out the cleric spells before finishing the sorc spells known because we kept having problems deciding which divine spells to add to the arcane list. I think we should only add the ones that don't fit in under typical divine spells prepared.
 

Cleon

Adventurer
So would this work?
0th -- cure minor wounds x2, detect poison, guidance, resistance, virtue ???

I'd like to work out the cleric spells before finishing the sorc spells known because we kept having problems deciding which divine spells to add to the arcane list. I think we should only add the ones that don't fit in under typical divine spells prepared.
Yes, that works for me.

Updating the Pearl the Moon Dragon Working Draft.
 

freyar

Extradimensional Explorer
OK, then, let's try 1st level cleric

1st -- cause fear, command, cure light wounds, detect good, divine favor, entropic shield, inflict light wounds, obscuring mist, protection from good

How's that? I wouldn't be opposed to dropping some of those and doubling up others.
 

Cleon

Adventurer
OK, then, let's try 1st level cleric

1st -- cause fear, command, cure light wounds, detect good, divine favor, entropic shield, inflict light wounds, obscuring mist, protection from good

How's that? I wouldn't be opposed to dropping some of those and doubling up others.
Those all look fine apart from cause fear and command, the former is pretty useless for a dragon with a DC 44 Frightful Presence, the latter's saving throw is mediocre for a CR-appropriate opponent.

I'd be OK keeping command if you insist but would be more inclined to swap it for, say, a second cure light wounds or divine favour, as for cause fear I'd swap it for, say, detect secret doors or the aforementioned divine favour or cure light wounds.
 

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