Belisarion
Explorer
Original 5E, though easy to grasp, became quickly boring to me, because of several reasons:
Those are my major gripes that come to my mind at the moment. Coming from 14 years of 3.X I do not mind simplifications but to me, they dumbed down too much.
Pathfinder 2e, though being the D20 pinnacle when coming to customizations, can become bloated from mid level up.
Now I am curious, could Level Up be the remedy for my ailments?
				
			- not many options to customize a class beyond the choice of one of 3 archetypes, each with not so many trait
 - combat options are very limited
 - many advantages get cancelled by only one disadvantage (and vice versa) instead of the amount simply being distracted
 - skill checks are inflexible (static attribute/skill) with no true mechanics to ad hoc bonus/malus
 - feats too limited, only one every 4 levels and for that you even have to forfeit the attribute raise
 - proficiency raise very slow (at level 20 only +4 higher than on level 1)
 
Those are my major gripes that come to my mind at the moment. Coming from 14 years of 3.X I do not mind simplifications but to me, they dumbed down too much.
Pathfinder 2e, though being the D20 pinnacle when coming to customizations, can become bloated from mid level up.
Now I am curious, could Level Up be the remedy for my ailments?