CORELINE (D20 Modern/D20 BESM Setting).


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On the subject of two organisations that I was thinking of adding, and require assistance in their creation:

1) MannCo. : From "Team Fortress 2", this megacorporation prides itself on pure Awesome (Cool and deadly, even if maybe or maybe not practical. Still is a bad idea to be on the business end of a MannCo. device). They have absorbed what remains of Aperture Science and Black Mesa and use them as Research and Development labs. They sell Australium and some Tiberium under the table…

…of course, therein lies the issue: what the heck could Australium do, that it's so boffo expensive to get, and has given MannCo. plenty of money? Maybe it's… I dunno… a hyper conductor that allows the usage of Spiral Energy or something? Or that sounds too damn crazy?

2) Ghostbusters International: they exist on The Line, they have corporate headquarters on New York, they have franchises everywhere, they specialise on encountering and capturing paranormal entities for a fee, and aside from the nuclear accelerators and the importance to know paranormal entity types, it's no different from working on a pest control company nowadays (and *they* have to deal with monstrosities like Rad-Scorpions…).

So, of course, there is the reason why Ghostbusters are still hired a lot and people don't spring for buying a laser that can vaporise a ghost when they have a problem. Obviously, a Ghostbuster has more experience with dealing with a ghost and can determine whether it's a ghost or a demon or some kid with telekinesis running amok. But maybe… dunno… maybe it's best for the "environment" of the haunted area to capture a ghost and then get rid of it on a controlled environment (if it's very evil and powerful) or contain it elsewhere (when it's… for the lack of a better term…. a "normal" haunting)?
 

On the matter of the GFFA, I was trying to think of a few details. Obviously the Jedi Council and similar temples and stuff are back to either top shape or close enough to it considering how things get after Order 66 and beyond.

Was trying to think of who's sitting on Coruscant. Obviously we'd have Windu, Yoda and probably an Alternate of Luke Skywalker, but dunno who else could be on the Top Dog list of the Council.

Ideas?
 

I'm not entirely sure the Jedi Council would be so monolithic. There may be multiple Jedi Councils each with opposing views on how the Order should be run. These would be far from being enemies but would certainly disagree on certain issues.
 

Probably two or three versions of the Council running around (minimum of two-one on Earth and running Jedi business on the Milky Way, one on Coruscant and running the Jedi business on the GFFA). Issues are approaches to such things as Jedi relationships (the Milky Way Jedi are more free-love about it, although they do police the Jedi with relationships a bit more to prevent Darksiders, the GFFA are strictly "no" and even so much as flirting may have you branded as a potential Darksider and have a more rocky path up the Council's ladder)?
 



Solar Run

The Solar Run is a hyperroute that leads from Ferengi space to the Solar System, through the Beta Quadrant to the mysterious passage to Outer Rim Area 51 in the GFFA. It is easily the equivalent of one of the major hyperroutes of the GFFA. It lies in between Klingon and Romulan space. For a while the greatest threat was space pirates Orks and occasionally the various splinters of the Imperium of Man. That was before the Klingon Civil War.

There were tensions between Original Series and TNG-era Klingons since shortly after the 23 hours. However these really didn't come to a head until the Star Trek Online-era Klingons started showing up. At this point the schism on how and when the Klingons should make war resulted in full scale war between the Federation-friendly faction led by Chancellor Martok who believed the Klingons should reserve their strength for when they use it for a good cause and J'mpok who believes the Klingons should engage in war to dominate the galaxy.

Thus far the Federation has not yet entered this war, since it is considered an internal affair of the Klingon Empire. However they have entered into a pact with the Galactic Alliance to protect civilian traffic along the Solar Run. Several defensive stations have been set up along the route and hyperdrive-equipped starships patrol it. This includes those of the Trade Defense Fleet, protecting the Trade Federation's interests in the Milky Way.

New Romulus

The sudden destruction of Romulus threw the Romulan Empire into disarray, but soon after a new Romulus appeared. This was the Romulus from the reboot continuity. Not long after this development the remaining leadership joined with their reboot counterparts and used this new Romulus to rally their people together. Now this New Romulus is experiencing extensive development to restore it to it's full 24th Century glory.

Chaos Cardassians

The Cardassians are very weakened from their defeats first by the Klingons and then during the Dominion War. So the fact that they are not at all far from the Eye of Terror means they are very vulnerable to assaults by Chaos. However, not all Cardassians consider Chaos a threat. Some consider it a path to power, a way to restore Cardassia to glory. These people have formed many chaos cults, and it is rumored that an alternate of Gul Dukat is amongst their highest leaders. This development has attracted the attention of both the Ordo Malleus and the Ordo Xenos and thus the Cardassians have been the target of assaults by the Imperium of Man including Deathwatch and the Grey Knights.

Misc.

An partnership of Quark from Deep Space Nine and Lando Calrissian has been highly involved in the spread of holodeck technology. In fact to promote this new technology Lando has bought the rights to the Hologram Fun World name and has built several new parks under the name in both the Milky Way and the GFFA.

The Squats are alive and well in Coreline, and many have declared independence from the Imperium. Unfortunately a recent attempt to colonize the original Zerg homeworld of Zerus has turned into a quagmire as the Swarm and it's Primal Zerg allies have besieged the colony.
 
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