Starglim said:
It's a very interesting crossover product. I particularly like the idea of selling PC miniatures. However, if Wizards called this D&D, they would be abandoning the RPG field.
Funny, they used the D&D name for the Minis game and the sky didn't fall.
I like Upper Krust's idea for the most part, though I see the individual sets being sold with packs of tiles rather than a board. Call it something Like D&D Adventures - Valley of the Dinosaurs, or something like that.
But as the full blown next version of D&D...I don't think so. (But if the two were compatible, you might have something.) No matter how it was presented, the rules wouldn't be as rich as the full blown version. I don't think you could do that and have the boxes sell at a reasonable price.
I call BS however on the notion that it would somehow not be an RPG anymore. Many of us are using battlemaps and tiles already. Its not limiting. And besides, I feel that the RPG business is in decline
because game companies haven't been creative enough with the presentation of their games. The RPG "genre" of games suffers from too narrow a focus IMO.(WOTC seems to be the first to actually show some innovation with it)
When you get down to it, the play experience is pretty much the same with most RPGs to date...guys sitting around a table with books, character sheets and dice. RPG companies have to start pushing the envelope a bit if they want these games to still be widely played in the years coming. WOTC has made more strides in the last 3 years with respect to game materials than the entire RPG industry has made since 1974. Upper Krusts idea is a good thought in a different direction, if you consider a game-in-a-box as a way of thinking
outside the box.