Vicar In A Tutu said:I was reading the 4E PHB lite, and was dissapointed to read that a coup de grace in 4E will only allow you to deal maximum weapon damage, with no chance of killing someone or something outright. How do people feel about this? The old coup de grace rule was something that aided my players in "believing" in the abstract hp system.
Li Shenron said:I hate the possibility of using CdG in combat, so if it is now reduced to max damage, it's good news for me. I wonder why I never thought about it... I will likely make it a house rules for 3.0 games as well.
Out of combat is fine as is, but I'd usually give plenty of spot/listen checks to avoid being caught helpless.
WyzardWhately said:I think what really messes with this is overall HP inflation. It's almost okay if only PCs have so much more HP, but if even a peasant has HP approaching 20, so you can't kill ANYTHING in one shot with a sword, while it's asleep...well, then there's a problem.
Yes. This happed at D&DXP, at Mike Mearls's table. The solo Black dragon fell asleep and all the party delivered CDGs, heavily damaging, but NOT killing the dragon.WyzardWhately said:If you manage to sleep a solo monster for a round or two, and there are no other monsters on the field, are you still "in combat?"
Leatherhead said:Heroically saving someone who is about to be executed isn't quite as exciting when the executioner can't do anything worse than max damage with a weapon.
HP inflation in general, as well as the abstraction of HP has made CdG a bit dodgy.WyzardWhately said:I think what really messes with this is overall HP inflation.