Coyote & Crow Joins The $1M TTRPG Club!

With just a few hours to go, the Native American tabletop RPG Coyote & Crow just went past the $1M milestone, making it the 7th tabletop RPG Kickstarter campaign ever to do so. Coyote & Crow is the third Kickstarter in the last month to do so. The first was 2016's 7th Sea from John Wick, followed by campaigns from Matt Colville (the undisputed champion of TTRPG Kickstarter) and Hit Point...
With just a few hours to go, the Native American tabletop RPG Coyote & Crow just went past the $1M milestone, making it the 7th tabletop RPG Kickstarter campaign ever to do so.

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Coyote & Crow is the third Kickstarter in the last month to do so. The first was 2016's 7th Sea from John Wick, followed by campaigns from Matt Colville (the undisputed champion of TTRPG Kickstarter) and Hit Point Press in 2018 and 2019.

DateKickstarterCreator
March 20167th Sea: Second EditionJohn Wick
March 2018Strongholds & StreamingMatt Colville
April 2019Humblewood Campaign Setting for 5eHit Point Press
November 2019Kingdoms, Warfare & More Minis!Matt Colville
March 2021The One Ring Roleplaying Game, Second EditionFree League
March 2021The Seeker's Guide to Twisted TavernsEldermancy
April 2021Coyote & Crow the Roleplaying GameConnor Alexander

Congratulations to Connor Alexander and the team! If you want to get in on Coyote & Crow, you have about 6 hours from the time of writing this.

 

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Ixal

Hero
And good luck (better than 7th Sea had).
Why is it that nearly half this list is from this year (and we only have April). People have nothing other to spend on?
 

Morrus

Well, that was fun
Staff member
And good luck (better than 7th Sea had).
Why is it that nearly half this list is from this year (and we only have April). People have nothing other to spend on?
As I said, 7 $1M campaigns over 5 years—- and 3 of them were in the last month.
 


MGibster

Legend
This is great news and I wish Conner Alexander and the rest of the crew behind Coyote & Crow continued success with their game. Crowdfunding really offers creators the opportunity to find a market for their games in a way that was far more difficult in previous decades. While I can imagine a game like Coyote & Crow being created in the 80s or 90s, I think it would have been a lot more difficult with the creators to connect with their audience back then. Thanks to the internet, there are a lot of games today that probably wouldn't have seen the light of day back in the "good old days."
 



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